Lukas

Forum Replies Created

Viewing 27 posts - 1 through 27 (of 27 total)
  • Author
    Posts
  • #12757
    Lukas
    Participant

    Finally there was a Zeus “new” on German Ebay 🙂

    #11889
    Lukas
    Participant

    i would change most events

    and balance some point costs of them and make some op stuff more expensiv and some useless stuff cheaper

    hard to pic 1 piece

    #11799
    Lukas
    Participant

    it looks nice 🙂

    but i got the most ships and did some custom islands in wood by myself

    i also try to make a 4 master in wood

    #11750
    Lukas
    Participant

    Do you know the promo El Fantasma of SM

    costs only 3 points not 4 ?

    😉 save the point

    #11744
    Lukas
    Participant

    oh thats intereseting and good to know

    i also thought it was some chemical or heat stuff that make them fade

    #11649
    Lukas
    Participant

    I m looking for promo cards form Davy Jones, MI, Frozen North, OE and Fire and Steel

    also looking for Zeus and the Franklin

    Pay with Paypal or i can trade.

    If u want make some offers

    Thanks

    #11449
    Lukas
    Participant

    ok i understand 🙂

    i still think that even when u get an free sac extra action for the rest of the game its not op

    because its slow ship expensiv 5 master and you can get crews for around 10-12 points for getting extra actions every turn

    for now i only would say the sac extra action and some UT can abuse this ability or am i missing sth?

    #11447
    Lukas
    Participant

    thx for your feedback i m a game designer for normal board games in hamburg but

    english is not my first  speech so i m sorry for some missunderstanding

    i try to create some interesting new changes to the game

    i still think the longship guy i fair with the loyal stuff and ships to come 😉

    i added the cargo an i think for 40 point game its still fair

    u get for 22 points a ship that can get very strong after 3-4 rounds but not be op…

    and also S move

     

    i know its really fast but broken ez

    so i think its also ballanced

     

    yes its a normal musketeer + bonus

    the rest i agree with u

    i need to get some “straight” ability stuff done

    sorry i normally do it in german

    i got some more stuff to go

     

     

    #11436
    Lukas
    Participant

    @woelf

    6. Nordwind has 2 Abilities

    8. u are right maybe 5 or 6 dice roll or cost is 3 points. Crew should break some pure goldrunner fleets

    10. i think with loyal its fair 😉

    #11425
    Lukas
    Participant

    Hey i would like to start a new faction: the Germans

    they also got a decent navy back then and up today, but not as big as the english and i use some famous real names for them

    I build some custom ships made out of wood

    i can show one later (they match the pirates size 100% but u can replace the masts ez 😉

    1. Name: Mars

    Faction Affiliation: German

    Rarity: U

    Type: Ship

    Point Value: 16

    Number of Masts: 4

    Cargo Space: 5

    Base Movement: S+S

    Cannons: 2S-3l-3l-2S

    Ability: once per turn  (at the start of each turn) repair a mast of this ship as a free action

     

    2. Name: Horst Wessel

    Faction Affiliation: German

    Rarity: R

    Type: Ship

    Point Value: 8

    Number of Masts: 1

    Cargo Space: 2

    Base Move: L+L+L

    Cannons: 4 L

    Ability: This ship can’t dock at wild islands, but it can dock at an enemy home island and load one treasure but it has to leave the next turn.

     

    3. Name: Bremse

    Faction Affiliation: German

    Rarity: R

    Type: Ship

    Point Value: 22

    Number of Masts:5+

    Cargo: 7

    Base Move: S

    Cannons: 2 s – 2 l- 3l-  3l-3-l

    Ability: Crew of every nationality may use their abilities on this ship.

    At the Start of your turn choose a crew up to up to 3 points cost and place it on this ship (total point cost not over shipscost)

     

    4. Name: Brummer

    Faction Affiliation: German

    Rarity: C

    Type: Ship

    Point Value: 10

    Number of Masts: 3

    Cargo Space: 4

    Base Move: S+S

    Cannons: 2s -3L-4 L

    Ability: Before you give this Ship a movement action, roll a d6 on 5-6 this ship gets S to her base move. This ship ignors Parley

     

    5. Name: Hipper

    Faction Affiliation: German

    Rarity: U

    Type: Ship

    Point Value: 7

    Cargo Space: 4

    Base Move: s + L

    Cannons: 3S -4 L

    Ability: once per turn if you give this ship an explore action you can sac a Crew to transfer an UT to an other friendly ship.

     

    6. Name: Nordwind

    Faction Affiliation: German

    Rarity: C

    Type: Ship

    Point Value: 9

    Number of Masts: 3

    Cargo Space: 3

    Base Move: L

    Cannons: 2 s- 2s-2-s

    Ability: At the Start of your turn roll a d6 on a 1-3 you MUST remove one fog out of the game. At the end of your turn place a fog as a free action anywhere on the map (it can’t touches islands or ships)

     

    7.  Name: Graf Spee

    Faction Affiliation: German

    Rarity: R

    Type: Crew

    Point Value: 3

    Ability: If this ship has 4 or more Goldcoins on board (no boni allowed) you can sac 4 (or more) Goldcoins (remove) to start a duel (event duel ruels)

     

    8.  Name: Wilhelm Pieck

    Faction Affiliation: German

    Rarity: C

    Type: Crew

    Point Value: 5

    Ability: At the Start of your turn roll a d6 on a 6 no explore actions are allowed till the start of your next turn.

     

    9.  Name: Otto Heinrich

    Faction Affiliation: German

    Rarity: R

    Type: Crew

    Point Value: 6

    Ability: This ship get a special Musketeer. If this Musketeer hits the enemy ship you can move the enemy ship S in the shot direction (Draw a line from the shooting mast; Islands and Ships stop the movment)

     

    10.  Name: Friedrich August

    Faction Affiliation: German

    Rarity: C

    Point Value: 8

    Ability: Loyal: German.       This ship gets the Longship keyword

     

     

    #11347
    Lukas
    Participant

    if you sac a sac captain

    u get an extra action but cant use the cap ability is that right?

    #11333
    Lukas
    Participant

    you can use griffin for + s

    i think he is one of the best crew out there

    #11327
    Lukas
    Participant

    ok xD but u have to hit every time then^^

    #11315
    Lukas
    Participant

    ok but if u sac a crew and place the ghost crew fort at the same time

    can you use that crew again?

    #11297
    Lukas
    Participant

    If you have 2 captains on a ship

    only one will work (i know)

    but if 1 captain gets canceled does the other one work?

    or is the total keyword canceled? It s read just ONE crew or ship ability…

    #11292
    Lukas
    Participant

    can i have your email?

    #11289
    Lukas
    Participant

    crazy stuff…

    normally i try to fog + reverse captain and drive into the fog and stay there

    and i but it on an ship where i can steal gold on an enemy home island

    so i hopp in fog stay there and steal some gold xD

    #11287
    Lukas
    Participant

    i would like to trade or buy it,

    can i have your email?

     

    #11286
    Lukas
    Participant

    Yeah i think its unstopable ^^

    but still an costly combo…

    btw when i shoot a smoke pot i dont need a real shoot action i can just move and taget the ground (with captain) right?

     

     

    #11284
    Lukas
    Participant

    When you put an eternal crew on a ship that sinks when the last mast is gone how can u win vs this with shooting ships without canceling? only by gold running i guess?

    #11227
    Lukas
    Participant

    i bought shui xian + celtic fury for 100 S together, ebay instant buy 🙂

    so i think was a nice deal

    #11225
    Lukas
    Participant

    “Uff da” is german and a bid of an expression if u are stunned by something amazing or shocking 😉

    xD can we creat our own nation with ships here?

    #11206
    Lukas
    Participant

    Sadly some Gamepieces are too good or at least can counter some strategies so hard that the fun is gone , cause some games are basiclly over after 2 turns…

    If there is a need for op stuff give it to the weak nations

    or invent a new one 😉 how about the german? xD

     

    #11189
    Lukas
    Participant

    crazy Oo

    is this crew not op then, cause it f*cks up every over Point builded ships also mixed nation ships?

    #11181
    Lukas
    Participant

    Hey i m looking for the Zeus and some Mornig Star versions (promos)

    Also for super Rare Jack Sparrow and Jolly Moon

    Money doesnt  matter xD (at least to some point^^)

    If someboys like custom made wooden Islands i can build some 🙂

    Cheers from Germany

    P.S. and i also look for the German only ships of the Spanish main

    like: “Roter Teufel” and “Sturmvogel”

    #11180
    Lukas
    Participant

    Thx Ben, great Website btw!!!

    I will look in other threads.

    <span style=”color: #000000; font-family: ‘Helvetica Neue’, Helvetica, Arial, ‘Lucida Grande’, sans-serif; font-size: 12px;”>”No abilities except Parley can be used until the beginning of your next turn.”  This is cancellation, not ignoring for just the ship he’s assigned to.</span>

    So just his ship hes on is effected? not globally ALL ships and crews are effected?

    I read the Pirate code but still didn t get it right 🙁

    Cool then Griffion will make the new speed record possible 😛

     

    #11167
    Lukas
    Participant

    Hello I m Lukas from Hamburg. Germany (sry for band english).

    I m an artist, teacher and carpenter and love Pirates!

    Sadly no more physical stuff comes out 🙁

    But i like to build some own stuff or paint.

    I got 2 questions for starter (i know wrong section, but cant find the answer),

    1. When super rare Jack Sparrow rolls a 6, do all Crew drop off if their is an ability like Ship can carry english Crew or Crew costs no points etc. Or is the Jack Sparrow to read: it just ignors the Ability and not “cancle” it ?

    2. The english Crew Griffion (promo Version, + 1 to cannons and + s to Movement if captain is on board) does the Ability Stack with a Helmsman? It should? or am i wrong?

     

    BTW: I m looking for some Ships and can trade off some of mine or build some quality islands made of wood custom made if someone is interested 😉

    and i m looking for the Zeus!

    Cheers!

    Lukas

Viewing 27 posts - 1 through 27 (of 27 total)