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Ben replied to the topic Best Combos! (that work) in the forum Pirates CSG 6 years, 3 months ago
It’s a neat idea in theory, but it doesn’t work. Pirate Code, Page 35.
-The target crew must be completely eliminated and must remain eliminated for the remainder of the game or this ability cannot be used.
Since Fantasma isn’t truly eliminated by Sac, you can’t get an extra action from this. If you could, it would be quite broken and the UPS fl…[Read more]
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Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 3 months ago
This was actually my attempt at justifying ghost ship’s cost haha. I figure ghost ship’s main weakness is ghostly ships can still be shot at normally.
My bad – I reversed the effect or something. That would make it more expensive.
but if 1 captain gets canceled does the other one work?
No – this in the Pirate Code, page 20.
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Ben commented on the post, Points in Play + Gold – An Intriguing House Rule 6 years, 3 months ago
@James: I’ve enjoyed it so far. Feel free to let us know how it goes if you give it a go.
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Ben commented on the post, 4 Fleet, 100 Point Game – June 14th, 2019 6 years, 3 months ago
@Michael: It did get kinda crazy! Thanks for reading and commenting about it, I appreciate that!!
I’ve played games like this on and off over the years. You can see my play history on BGG. Some years I can play much more than others. Nowadays nearly all of my playing time/energies are devoted to campaign games exclusively.This was a solo…[Read more]
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Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 3 months ago
btw when i shoot a smoke pot i dont need a real shoot action i can just move and taget the ground (with captain) right?
Correct, “you do not need to target a ship”. Though you don’t need a captain if you’re just “shooting” without moving.
@Woelf: Lukas gives me an idea for one of the most weird and obscure combos ever. Per the Code for the F…[Read more]
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Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 3 months ago
So Ghost ships can ram, board, shoot and be shot at?
Did you read the keyword?
Side note: I want to test a house rule making Ghostly ships unable to shoot, but being able to be shot at, except that you need to roll a 6 to hit.
@Jack: Be prepared to make the keyword even cheaper then – Wizkids made it too expensive as-is, so your house rule would…[Read more]
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Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 3 months ago
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Ben replied to the topic The Random (PCSG) Topic Thread in the forum Pirates CSG 6 years, 3 months ago
Is this a similar situation to Carolina from Rev which is a schooner model but does not have the keyword deliberately?
Per The Pirate Code, Hanno and Phlegyas should have Galley. Presumably Jongleur too but it’s not in the Code. There were some really weird botches/glitches with MI LE’s. (arguably including the point costs, most of which sho…[Read more]
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Ben replied to the topic The Random (PCSG) Topic Thread in the forum Pirates CSG 6 years, 3 months ago
I’m trying to find a doc that had an alternate boarding rule that I really liked. It was something along the lines of rolling one d6 for every mast and crew on a ship, then whoever had the lower combined roll eliminates a mast/crew, and it continues until one ship is derelict.
There’s a chance it’s in a Game Idea, but that’s a lot to sift t…[Read more]
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Ben replied to the topic Introduce Yourself! Join the Crew! in the forum Pirates CSG 6 years, 3 months ago
Good day everyone, my name is Mr. Wick
Welcome aboard matey! No need to apologize for writing long posts.
With the release of the Pirates CSG Master Spreadsheet I have a renewed vigor to collect and play again
😀 Awesome!! I’m really glad to hear that!
My favorite thing about Pirates CSG is that it give people the ability to think and play as…
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Ben replied to the topic The Random (PCSG) Topic Thread in the forum Pirates CSG 6 years, 3 months ago
How do you guys scale games for different point totals?
A lot of times I don’t. I often just go with what feels right/fun. Adding more islands will probably lead to less competition and often less fighting as a result. Adding more gold is likely to make the game longer.
Unless you’re getting to 300+ points in play (4 players/fleets at 80 po…[Read more]
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Ben replied to the topic Century of Economy 2020 in the forum Pirates CSG 6 years, 3 months ago
Hmm….. Now who could that be….?
A real person that is not playing CoEC. A different oceans of vastly different proportions exists…..
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Ben replied to the topic Century of Economy 2020 in the forum Pirates CSG 6 years, 3 months ago
Ahhhh… a “normal” campaign of Pirates with “normal” turns… can’t say I’ve had any of that lately. 😂😂😈😈😈Those cancellers should cancel each other out right? Don’t see what the issue was.
This is awesome, was one of the highlights of my day. 🙂
I hope Voya Nui gets fought over sometime.
Yeah I saw Thok recently…I think I’ve been a little…[Read more] -
Ben replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 years, 3 months ago
Also @Xerecs: Regarding the Mask of Creation UT-
Once per turn roll a d6. On a result of 6 place up to three random treasures on the nearest wild island. If there is a tie, the player to your left chooses which island.
Are these 3 “random” treasures from outside the game?
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Ben replied to the topic How to ship built up ships in the forum Pirates CSG 6 years, 3 months ago
To minimize the potential for ships breaking, taking them apart and putting each ship in a separate bag would be best.
If that doesn’t happen, I would just recommend good padding around the box and try to have it be full so that the ships can’t roll from one end of the box to another when the box is being moved. And separate the cards from the…[Read more]
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Ben replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 years, 3 months ago
@Xerecs: I assume crew captured with Captain Shamshere also don’t count against the point limit of his ship?
Captain. If this ship wins a boarding party, she may capture all of the enemy ships crew. Captives become assigned to this ship, take up no cargo space, and may use their abilities. Captives cannot leave this ship.
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Ben started the topic Anyone know mr_awesome from MT/etc? in the forum Pirates CSG 6 years, 3 months ago
I’m trying to get in contact with former Miniature Trading member mr_awesome regarding his Pirates of the Kraken Sea custom set. Thanks!
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Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 3 months ago
Regarding the Arcane custom ship from JW Darkhurst’s Seas of Doom set:
Once per turn, you may give this ship a move action, but do not move her. Instead, roll a d6. On a result of 6, you may place a Unique Treasure on any ship in your fleet.
Is there any way to get around that once per turn part? From this post last month it sounds like the A…[Read more]
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Ben wrote a new post 6 years, 3 months ago
I was extremely excited to play my turn, as usual. Xerecs’ report on recent events reinforced my last report that showed a relatively tranquil ocean. Here you can see the Spanish with 10 canoes and a couple t […]

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Ben replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 years, 3 months ago
@Xerecs: Concerning the Matatu UT from Spherus Magna:
Give this ship a move action but do not move her. Instead you may move any other ship within 3L of this ship.
Does this mean you can give a move action to another ship within 3L of the first ship, or does it mean you can move any ship in play from its original location to anywhere within 3L of…[Read more]
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