Tsai could be used on the USS Morning Star, or the Sol no need to bring Jack on either of those. If you wanted to bring Jack along, then the Americans might be able to pull that off with the Roanoke. You’d double or triple up on the captain ability, since you’d need to bring the SS version of Charles Richard to make them fit point wise.
The Spanish DO have SAC in RtSS, but it’s attached to Marine on Sebastian Rojo. Furthermore, the SS version of Tsai is a SAC-Captain with ex-patriot, so the Americans COULD use him. Using either of them almost requires a higher build point total though.
Fleet name is fun indeed, and I’ve gone with something similar for the anniversary game, using UPS with non-pirates.
Interesting idea for the Sea Turtle. However, I think eliminating ALL of a ships crew on a successful ram is a little too powerful. I think modifying it to at most two crew is fair.
The Viking Sea Turtle doesn’t have a mast listed. I’m assuming you just forgot. 😀
Are these ships or are these “Sea Creatures”?
That’s a cool idea for a crew, but…[Read more]
At face value I’d rate this a 5/5. UPS 5 was a powerhouse in the tournament, and it only lost to the eventual winner IIRC.
You might run into a snag if you go up against someone who
A) Uses events to attack your ships, Mermaids, Becalmed, etc.
B) The fleet comes up against a mostly gunship based fleet, something built around the HMS Grand…[Read more]
The smaller ships are harder to put together, and those two ship types (one mast galley and 2 mast junk) are among the most difficult to assemble across the entire game.
Nice list, no arguing with the top spot! Calypso is a completely unique ability within the game, so I’d probably include her somewhere, but this is the BEST crew, and she’s not always the best…..
Got a real kick out of the dishonorable mention. 😀
Xerecs commented on the post, A LONG Turn – Including 2 Attacks and 57 New Ships Launched! 4 weeks, 1 day ago
Kinda saw the Pirate attack on the Spanish coming, there really was only one place for all those ships to go.
Why is Bad Plans a negative UT? There are no mysterious islands in play, it’s essentially useless and negligible.
Ouch, I remember that rune combo from the first CoE game you did. I literally lol’d when you said the…[Read more]
You probably don’t need the first line of text for the Talisman, since UT’s are loaded face-up always, unless specified otherwise.
Initially I thought the Talisman was similar to the Cursed Conch from DJC. However there are a few key differences between the two. The Talisman can be used on Sea Creatures, not just things with Sea Monster, so…[Read more]
@J.L PM sent.
Xerecs commented on the post, "Concept" Game with 3D Printed Ships, Wooden Ships, AND Wizkids Ships 1 month ago
A new era indeed. If I ever get my hands on one of these you can bet that every custom I’ve ever made will get a model, possibly more than one even…..
Nice game, I was worried that the Pirates would dominate with the Emperor, and I guess they kind of did, but this seemed pretty close.
The Admiral is probably too cheap. Captain and the bonus are easily worth around 10. On a crew, the UPS ability is very good, even if the Jades don’t necessarily have the means to optimize it like the pirates do.
The Fortress itself is impressive, the speed alone is going to make this thing pretty good. Secret Hold on a 10 might be a little…[Read more]
Some thought and opinion on the Eldest Sea’s customs:
Going back to the French, the Gargouille and Petite Epee could come down in point cost a few. The Epee especially could probably come down to about 9-10 points, and Gargouille could probably come down to about 11-12.
Going in order for the SE’s:
Ghost Ship does tend to be on overpriced…[Read more]
HS only takes effect on YOUR turn, and it only cancels them for your turn. As soon as your turn is over whatever was cancelled may be used again. It’s only really effective against defensive abilities, or point reducers/modifiers.
If it specified that the targets were cancelled until the beginning of your next turn, then it would be bordering on…[Read more]
Is that all you want from the keyword, or do you want the rest of it applied to each ship? Crew not taking up cargo space, being able to move S after loading or unloading treasure?
May I suggest a new keyword if you’re looking to fast-track the process.
Linked: This ship must begin the game with her linked crew assigned to her.
Yes, I can see the doc now.
Interesting to see the Super Rare and Promos listed first. I’ll get to standout ships and crew, but for now what strikes me is that you’ve made what looks like 5 new factions. Also, why does almost every ship have Treasure Ship?
Sounds like a cool concept, even though I have no familiarity with the Major Arcana or tarot cards.
Your link denied me access. If you want to keep the doc as private until the set is complete, then I recommend you post the ships and crew individually here on the forum.
Alternatively you could create a viewable link for your doc.
Xerecs replied to the topic How many are still active?/ Request for check lists. in the forum Pirates CSG 2 months ago
When I get done with this set could someone help me with point values?
Exactly as Ben said, and I’ll be glad to lend a hand.
Xerecs commented on the post, All Time Records – Staggering Stats from Pirates CSG 2 months ago
I got some bad news Ben, a record has been broken. There’s a new number two……
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