Helpful explanation from Woelf
Thanks a lot. Like I get it, some of those combos can be really crazy if you do it right (like swoop in with captain to shoot and maybe slap in an extra action via SAT/SAC, and then zoom away with reverse captain and a canceller to ensure they don’t chase after you). It just seemed odd since some of the PC just goes “nope that combo isn’t allowed” when crew like DJC Hawkins exists, showing clear intent the devs wanted it to exist (at least at that time). Does this mean crew like DJC Hawkins are kinda just “dead weight” since they can only do a “one or the other” choice?
“Within S of this ship” specifically begins at the outermost edge of the ship’s model silohuette. By definition, it is not, in fact, within S of itself.
See though, THIS is exactly what I’m talking about. Like I can absolutely agree with this rule based on “tournament logic” (i.e. this prevents my good buddy Fiore from being a super duper international canceller with no downsides at all), but nothing in the official rules says this. And if I’m going to get nerdy about it, the origin point of a line is in fact inside the line as well (i.e. the ship’s model silhouette is part of the ship, and is therefore within S of itself).
I’ll stop my silly ranting though as to prevent wasting discussion space here. I appreciate the answers, since they help clarify my confusion.