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Xerecs replied to the topic Battle Reports in the forum Pirates CSG 6 years, 2 months ago
Skyme and Hawkins are linked too, so they work well together, though they’re pricey.
Due to how the linking rules wok, the Spanish main version of Skyme will only link to the Spanish main version of Jack Hawkins, since his link text specifies ‘Captain Jack Hawkins’ and thee are no other ‘Captain Jack Hawkins’, just Jack Hawkins.
However, you m…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 years, 2 months ago
I really like the Talindurum, cool pairing of abilities.
Raidamos is good as well, I love seeing the Eternal ability. 😀 I’m not positive, but I think he’s made an appearance in SS.
Batreans is interesting. There isn’t a bombardier like he, even among customs. I’d love to see her used in a game, big or small.
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Jack replied to the topic Battle Reports in the forum Pirates CSG 6 years, 2 months ago
some dude that would steal all of a ship’s gold upon a successful boarding action
That’s my monkey Skyme!
Skyme and Hawkins are linked too, so they work well together, though they’re pricey. Reverse Captain used to be my favorite ability until I realized it didn’t work with normal Captain.
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Jack replied to the topic Pulls/Purchases Thread in the forum Pirates CSG 6 years, 2 months ago
I also have a copy of Le Bon Marin on the way 🙂
Looking to match a Marine-focused French fleet vs a Corsair fleet soon. Really hoping I get something that lets my Corsairs attack better.
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Ben replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 years, 2 months ago
Talindurum (“Talon-doo-rum”)
Type: Ship
Faction Affiliation: Barbary Corsair
Rarity: C
Point Value: 11
Number of Masts: 2
Cargo Space: 3
Base Move: S+S
Cannons: 2L-2L
Ability: Galley. Ghost Ship. You may double the range of this ship’s cannons each turn, but you must roll a 6 to hit.Flavor text: An old haunt of Raidamos, the Talindurum is a true…[Read more]
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Mechavelli replied to the topic Battle Reports in the forum Pirates CSG 6 years, 2 months ago
Hey guys, here’s my battle report from the beginner’s game I mentioned 2 days ago. I unfortunately don’t remember the exact crew list of each ship except for mine. The points limit was 40, mixed fleets were allowed, and crew of any nationality were allowed on any ship for simplicity’s sake and to account for small collections.
I was using my…[Read more]
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Mechavelli replied to the topic Pulls/Purchases Thread in the forum Pirates CSG 6 years, 2 months ago
Just acquired a couple French pieces I need for a fleet I’m planning out. I got Paradis de la Mer, Libellule, Le Soleil Royal, and I’ll be getting the Bon Marin soon.
I have big plans for a couple fleets, including the Spanish one I posted a couple days ago. I’m planning an English one, another French fleet, a couple Barbary ones, and a pirate…[Read more]
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Jack started the topic Pulls/Purchases Thread in the forum Pirates CSG 6 years, 2 months ago
What are your newest additions to your fleet?
My wallet is a little mad at me right now as I just ordered 2 Mysterious Islands and 4 Barbary Corsair packs. I’m really hoping to finally pull Janissaries’ Blood, Carthage, Nubian Prince, or a named Corsair crew out of the Corsairs pack. I’m just after submarines and Ex-Patriots in Mysterious…[Read more]
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Mechavelli replied to the topic Rules for Thought #20 – Is Repairing Too Slow? in the forum Pirates CSG 6 years, 2 months ago
I’m not too sure about being allowed to repair at sea and also being allowed to move. There are too many ways that it could be abused, from a simple move and shoot after repairing to using an S boarding action, or even repairing, shooting a smokepot, and moving into the fog bank for invulnerability.
I don’t want to create an OP ship combo but…[Read more]
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Mechavelli replied to the topic Submit your Questions for Pirates Designer Mike Selinker! in the forum Pirates CSG 6 years, 2 months ago
Hmm, I think the factions were more like this:
Spain: gold running
England: battle
France: balanced
Pirates: balanced
Corsairs: gold running
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Jack replied to the topic Submit your Questions for Pirates Designer Mike Selinker! in the forum Pirates CSG 6 years, 2 months ago
Were certain factions planned to have a certain style? Obviously the Corsairs were designed as a gold running faction and the Mercenaries were entirely battle focused, but I always felt like in the initial Spanish Main pack, the pirates were gold-focused, the Spanish were balanced, and the English were battle-focused. Then again this might just be…[Read more]
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Jack replied to the topic Rules for Thought #20 – Is Repairing Too Slow? in the forum Pirates CSG 6 years, 2 months ago
I would rather the shipwright make repairing a free action at sea, but if you use its ability it reduces ship speed to S and/or raises the rank of the guns for your turn. Crews can multitask!
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Mechavelli replied to the topic Rules for Thought #20 – Is Repairing Too Slow? in the forum Pirates CSG 6 years, 2 months ago
I don’t think the fix at sea makes much sense either. I would rather the shipwright give his ship more utility without sacrificing flexibility. Right now, you can only repair at the cost of an entire turn, which if you need the repair in the first place, might be pretty risky because of the enemy that’s circling.
I would rather the shipwright…[Read more]
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Jack replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 2 months ago
I found out that Gaspar Zuan was illegal when I tried to make a Captain Jack Sparrow fleet with Zuan and infinite Oarsmen aboard a boat. (Also illegal because Oarsmen don’t stack, but I found that out only later lol.)
Woelf, let’s say I load Ghostly Encounter on a ship with one crew, and I roll for its effect then. Can I transfer Encounter to a…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 2 months ago
Aw man, the SAC/Devil’s Maw combo isn’t legal anymore? What a shame, that was a really awesome technique I was planning on using. Same with sac’ing Ransom crew, I guess I’ll either not use them or figure out how to make them more useful.
Both of those techniques SHOULD be illegal. You won’t be a fan of it the one time you don’t use it but your op…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 2 months ago
If a crew with Black Mark activated is transferred to a ship of his original nationality, does that ship become Cursed? If the crew goes to a Cursed ship, can he use his abilities normally? Can a crew copy Black Mark or does it have no effect since it’s a start of play ability?
The crew remains Cursed (+1 cost) and would need to be tra…[Read more]
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Ben started the topic Submit your Questions for Pirates Designer Mike Selinker! in the forum Pirates CSG 6 years, 2 months ago
More exciting news! Through BoardGameGeek and now email, I am in talks to have Mike Selinker on the podcast! 😀 If things work out, this one could happen in April. (or possibly later) Edit: Here is the forum post now that the podcast has happened!
Feel free to post your questions here! (try to keep them as related to Pirates CSG as possible of c…[Read more]
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Ben started the topic Rules for Thought #20 – Is Repairing Too Slow? in the forum Pirates CSG 6 years, 2 months ago
Now that the Rules survey has some results (37 responses as of this post), I think it would be a good idea to discuss some various options in detail.
Are there any changes you would recommend in regards to repair actions?
I feel that repairing is often too slow. Additionally, our group rarely takes shipwrights because it is usually too dangerous…
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Ben wrote a new post 6 years, 2 months ago
Cheapskate Pirate All Stars
Originally published to Miniature Trading on June 21st, 201745 Points
This is an idea I had to come up with a new Pirate fleet concept – combining some of their most OP ships […]
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Ben wrote a new post 6 years, 2 months ago
Versatile English Gold Runners
Originally published to Miniature Trading on June 21st, 201750 Points
Here’s a quick fleet using the English flotillas in a defensive manner and paired up with two of […]
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