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Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 years, 4 months ago
151. The Ignika: Once at the beginning of each of your turns roll a d6. On a result of 4-6 place a crew worth point cost 3 or less on this ship. On a 1-3 eliminate a crew on this ship.
152. The Olmak: At the beginning of your turn, roll a d6. On a result of 6, this ship has D movement for this turn.Both of these could b…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 4 months ago
I don’t think any version of the ability specifically lets you look through and choose what to take, so the “Who Picks?” rule applies and the person being raided gets to decide what you take.
To get the good stuff you’ll need to use it multiple times, and/or catch the opponent early enough that they’ve only brought back high value treasures and…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 4 months ago
Where in the Code is the home island raiding ability covered?
“This ship may dock at an enemy home island and load one treasure. If able, she must leave on your next turn.”
I’ve looked in the code and can’t find a specific entry for this ability or the few variants of it. Am I just not seeing it?
I can’t find it either. I thought somethin…[Read more] -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 4 months ago
I recently added the MI SR’s to my collection… The ability of Shaihulud & Cadara is only shoot actions according to the Pirate Code, but I dont understand that because isnt a Ram considered an attack?
I don’t recall the exact details of what prompted it (likely something came up that broke the game), but it was clarified/ruled some…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 4 months ago
I have three questions:
– when you build a fort on a wild island you must have a ships with the same nationality in your fleet ? (It would make sense but I didn’t find it explicitly stated in the game rules nor the Code)You must have at least one ship of the matching nationality in your fleet when you build it. The ship that actua…[Read more]
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Woelf replied to the topic The eBay Sales thread in the forum Pirates CSG 5 years, 5 months ago
It looks like a factory set. That’s how they were typically packaged.
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 5 months ago
would prevent other players from using them against your ship.
Even UT’s that don’t affect the ship directly? Like Altar of the Loa, etc.?
That’s part of the issue with it being too vague, but it would have to follow rules similar to what’s already established for cancelers. Indirect effects can’t be prevented, like if some other UT give…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 6 months ago
I have a question about a custom UT (not my own)
This ship cannot be affected by unique treasures unless you permit it. This treasure cannot be unloaded.
The way that the above is worded, would it be prevent UT’s from affecting the ship ONLY when it explores a wild island, or would it prevent a UT from affecting the ship period?
For e… -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 6 months ago
when there is a ransom crew on an enemy derelict you can only transfer it (after an explore action) on your own ship if it has the same nationality as the crew (since zero point crew can not be assigned to ship with different nationality), did I get it right ?
The enemy Ransom crew is considered “captured” when you make that transfer,…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 6 months ago
I take it then, that if an opponent tried to cancel something else (like a captain for instance) that was on the same ship as a canceler crew, I could use my canceler to cancel theirs, thus allowing my captain to function?
Exactly. If you cancel a canceler, it’s almost like it was never used at all. (Aside from the once per turn restriction tha…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 7 months ago
I’m wondering if periscope can cancel keywords or not.
Keywords are treated the same as any other ability, so yes, Periscope can cancel them if they’re on a ship or crew.
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 7 months ago
@Xerecs
I’m fairly certain I’ve asked this, but I can’t find where. What happens when two sources of the cancel ability get within range of each other? Do players have an option to use their cancellation on something other than the opposing canceller if in range?
A matter of timing as well. Lets say that I have a ship with a canceller, and it is…[Read more] -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 7 months ago
@Canaan
Hello,
Question about forts,
When a Fort enters the game is it supposed to have all 8 flags mounted on it or is it only supposed to have flags mounted on it equal to the number of cannons it has?When built, a forts get a number of flags equal to the number of cannons shown on their primary card. The player who built it gets to c…[Read more]
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Woelf replied to the topic What book are you reading? in the forum Black Mongoose Tavern 5 years, 7 months ago
several ships hidden inside of nearby icebergs
This caught my attention – sounds like something I’ll have to include in a game someday.
There were also some references made by the characters to an incident years earlier where an airbender created a typhoon as a “non-violent” way to disperse an entire pirate fleet and keep them from returnin…[Read more]
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Woelf replied to the topic The Random (PCSG) Topic Thread in the forum Pirates CSG 5 years, 7 months ago
Pirates CSG ship briefly seen in a popular video. Never thought about sending ships to random popular people/content creators lol, maybe a worthwhile idea.
That’s a blink-and-you’ll-miss-it moment. How did you even spot that? Was there some lead up to it earlier in the video, or did you hear about it elsewhere?
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Woelf replied to the topic What book are you reading? in the forum Black Mongoose Tavern 5 years, 8 months ago
I’m about a quarter of the way into my third time reading through The Rise of Kyoshi by F.C.Yee.
It’s based on the character from Avatar: The Last Airbender, one of the Avatars prior to Aang (and later Korra). She had only a few brief but memorable appearances in the show, but this book and the follow-up, The Shadow of Kyoshi, focus on some of…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 8 months ago
The fort building thing is kinda wild and may have slightly affected some T2 games back then.
I think the spirit of the rule is that you’d have any forts you might build included with and limited by your starting fleet, as if you were taking only that fleet to a gaming event of some sort. This would be opposed to the reality these days, where yo…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 9 months ago
I just skimmed through the battle report where these came up. Interesting ending!
1. Can Maps of Hades be used to break a tow? (ex: a Galley with the Maps that gets an action from an enemy player)
Yes. Abilities that move other ships (as opposed to giving move actions) can break a tow by moving either ship involved.
2. If Spices and Smuggled Goods…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 10 months ago
I can think of an additional timing issue. I feel like this could potentially be finagled to essentially remove a ship from play to make it immune. What if Davy Jones copies the Fog Hopper ability and moves into an enemy smoke bank. They remove it, and the player says they’ll choose the second option, “it will have to exit from a different one dur…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 10 months ago
Q1) A Fog-Hopper moved into an opponents ‘Smoke/Fog’, which is removed at the beginning of the opponents turn. When is the decision to use the ability chosen? This is a timing issue, as since the ship is not being given a move action the ability wouldn’t be triggered. But can the ship still stay in the fog/ether as per the owners choice? Is it fo…
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