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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 1 month ago
-In certain rare situations it is possible for a ship to occupy the exact same position as an iceberg. When this occurs, the ship loses one mast as normal. If the ship moves first it must move entirely off of the iceberg if possible; if the iceberg moves first, the ship remains in place and does not move with the iceberg. In either case, the s…
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Woelf replied to the topic Rules for thought #43 – Automatic unloading at home islands in the forum Pirates CSG 5 years, 1 month ago
…do not want the game to end…
Even though it’s in the context of unloading treasure, this speaks to a larger issue that needs to be considered with many potential rule changes. Anything that allows one player to artificially manipulate the length of the game has to be handled with a delicate touch. If it’s made too easy to do, history has…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 1 month ago
How many ships can you board with the S-Board ability on the same turn? Can you even use that ability to board more than one ship in a move action?
You can only use it to board a single ship with each move action, but if you gain an additional move action, you can use it again against the same target or a different one.
Here’s the full PC entry…[Read more] -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 2 months ago
Can you target a ship that cannot be shot at while docked with Neptune’s Trident?
The Trident targets an area, not the ship directly, so that defensive ability will not provide any protection against it.
Can you finish taking treasures from an island that the Whirlpool UT is found on?
You have to take and apply any other face-up UTs that w…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 2 months ago
And then you get the Eye of Maru aboard (from RtSS) for a 16L freak cannon? XD
Yep 🙂
At that point, it’s pretty much “roll a 6 to remove one mast from any opposing ship in play”.
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 2 months ago
I think this has been asked/discussed before but…..
What happens when you put the Power Cannons UT on a ship like El Neptuno? The code seemed to indicate that the Neptuno could shoot at targets 4L away, since the cannons would have a range of L+L that was then doubled to 4L.
An additional layer, what happens when you get Extended Range on that s… -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 2 months ago
I think this has been asked/discussed before but…..
What happens when you put the Power Cannons UT on a ship like El Neptuno? The code seemed to indicate that the Neptuno could shoot at targets 4L away, since the cannons would have a range of L+L that was then doubled to 4L.
An additional layer, what happens when you get Extended Range on that s… -
Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 years, 3 months ago
Largely echoing what the others have said…
Name: Corodum
Ability: On the turn this treasure is loaded roll a d6, That is the gold value of this treasure and if you
stay away from your home island for up to 5 turns it increases the value of the treasure by 5 adding on to the d6 roll.
But if you come back to your home island before the 5 turns are…[Read more] -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 3 months ago
Can Windcatcher be copied to a 10 master to allow it the 180 rotation?
The Code says: “-If part of a keyword refers to a specific ship type, such as catamaran or submarine, that part can be used only by ships of that ship type. Copying a keyword does not change a ship’s type.” Windcatcher starts with “when a ship with this keyword”…[Read more] -
Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 years, 3 months ago
I get that turns v. actions makes it more complex, but I’m envisioning a ship being able to use “Once per turn” crew/abilities twice.
The best solution might be to have it state that directly, something like this:
After completing all other actions, this ship may take an additional action and use any of its “once per turn” abilities a secon…[Read more]
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Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 years, 3 months ago
Re-work for the Vahi:
Load this treasure face-down. You may reveal it at the beginning of one of your turns and roll a d6. On a result of 6 this ship may take it’s turn twice. On a result of 1-3 this ship may not be given any actions this turn, and it’s next turn. Once revealed this treasure cannot be removed from this ship, if this treasure is… -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 3 months ago
If you have an explorer and a captain on a ship, you get both abilities during the move correct? You also order the resolution of those abilities?
You can apply those two abilities in any order, but whichever you use first must be fully resolved before starting the other.
(It’s generally better to do the Captain first, just in case the Explorer…[Read more]
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Woelf replied to the topic Contacting NECA/Wizkids in the forum Pirates CSG 5 years, 3 months ago
Huh? I thought they had the rights, or had part of the rights.
As far as I’ve ever understood, they still do. Who knows who actually sent that latest message to me.If they were only licensing it from someone it’s far enough out at this point that they may not have the legal rights anymore. The last time they touched it was Shuffling…[Read more]
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Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 years, 3 months ago
148. The Kaukau: At the beginning of your turn, roll a d6. The result is the number of turns this ship may use the Seafloor Traveler keyword.
What does the Seafloor Traveler keyword do? (I assume you’ve posted it elsewhere, but you should include it here for reference.)
If this is meant to be a single-use UT, it should say “when r…[Read more]
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Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 years, 3 months ago
A re-work of the Olmak UT
Olmak
Ability: Load this treasure face-down. Give this ship a move action but do not move her. Instead reveal this treasure and dock this ship at any wild island. Turn this treasure face-down, it cannot be used for three turns.
I’m not sure if this is better or worse than the previous version, but this is closer to wh… -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 3 months ago
This may be the wrong place to ask, but is there a thread for custom game rules?
The Custom Ships thread is probably the best place for custom rules, unless you have a whole bunch of custom rules in a set, then there’s no major harm in creating a new thread just for those.
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Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 years, 4 months ago
18 points HMS Dauntless (Lawless) Pirate faction
4 Mast 5 Cargo L speed 3S 2L 2L 3L cannons
Crew of any nationality may use their abilities on this ship. Whenever this ship docks at it’s home Island, you may eliminate a treasure from your island. If you do, assign a generic crew to this ship with point value equal to or less tha… -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 4 months ago
Interesting, would creating a house-rule that allowed for Sea Monsters (or creatures for that matter) to have treasure transferred to them be game-breaking or inherently unfair in any way that you can imagine?
Try it, to see how it works! I think the biggest issue is the fact that once treasure gets put on a sea creature/monster it’s nearly i…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 4 months ago
Silly question, but a Sea Monster that has cargo space can have treasure transferred to it, correct?
Kinda. The sea creature rules forbid loading treasure, which blocks transfers from other ships (even when the other ship is doing the “exploring”). The Sea Monster keyword doesn’t override that, but does allow the SM to take non-unique tr…[Read more]
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Woelf commented on the post, Different Set Editions – A Visual Guide 5 years, 4 months ago
The very first print run with the “faded” cards was small and sold out almost immediately everywhere.
Unless you’re buying directly from some crazy collector that bought a bunch of stuff early on and buried it somewhere, it is extremely likely (99%) that any unopened boxes or packs you find online will be from the second printing or later.
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