• So me and my group that regularly play the game have started working on our own set based off Irish naval activity of the west coast of Ireland. We’re making a minor faction called the Fenians and are based off of famous Irish pirates and Irish folk heroes. One of my group knows how to use adobe creative suite so we have some carstock and a…[Read more]

  • Recently got my hands on an unpunched Bauchon and did a HW gaming run. Filled out rise of fiends and pirates of the carribean sets including the holo-black pearl. I also bought a few risky lots from ebay that payed off including a lot of barbary coast/crimson coast ships and one unpunched flying dutchman from Davy Jones Curse.

  • @Ruben Santiago I’ve purchased a lot from Hill’s Wholesale gaming and while you can only really find bulk items (so you’re spending at least 50 bucks) they always have come in good condition and rather quickly. They have a lot of the major sets but not everything. They are a good reliable resource with pricing that per pack often beats other…[Read more]

  • I’ve talked with my play group before of settinf up zones that you can only access after certain point in the game. One way we talked about was having a narrow causway that you have to pay a toll to secure passage, having a cost for a single ship or a much larger cost as a pass for your entire fleet. We also played with idea of having “npc” forts…[Read more]

  • I really disliked the only two factions, there should have at least been a cursed faction for davy jones and the flying dutchman. That and could have been a cool opportunity to do different pirate subfactions (the whole jack-barbossa conflict). I did, however, really like the huge amount of UT’s and the approach to generic crew was cool. That and…[Read more]

  • @Ben definately fun even as my collection gets close to complete. I recently actually went through most of my sets and was able to calculate how close I was (minus SM, CC, SS cause I didn’t have their checklists). This is where I am

    Revolution- 66%

    Barbary Coast- 40%

    South China Sea- 72%

    Davy Jone’s Curse- 84%

    Mysterious Island- 60%

    Frozen…[Read more]

  • Been pulling some extra hours at work and have just got together a relyable play group who all draw from my collection. I decided I’d bolster it with a trips to hills wholesale gaming. Bought two displays from rise of fiends and fire and steel (I already have too much OE, DC and RV) and 3 special tins, I’ll share any good finds when they arrive!

  • I recently aquired my first sea dragon more for the aesthetic and for the sake of collrcting (trying to have one of each playable ship varient). I got my hands on Shal-Bala and Angelica and looking closer at the keywords I’m realizing that they are quite unique even amongst sea creatures. I have yet to use them in a game but it seems like you’d…[Read more]

  • I’ve thought about photoshopping a simple water texture, printing it out and glueing it to some cardboard calling it “treacherous waters”. When a ship ends a move action touching treacherous waters roll a D6. 1 nothing happens, 2-3 treat it as a reef, 4-5 treat it as a sargasso sea, 6 treat it as a whirlpool.

  • That is awesome!!  SCS is one of the best sets and one of my favorites.  The Jades are a really cool minor faction.  The big lot of SCS I got in late 2014 was one of the biggest Pirates purchases I’ve done, but I don’t regret it at all.

    Easily my biggest purchase for pirates as well but I think it was well worth it, I have two games planned this w…[Read more]

  • Wind is a big one, but I’ll go with resources/resource management. Most of my favorite strategy games are about managing resources in some way

    This is something I’d love to have incorporated as well. I recently bought a huge lot of different resource tokens (40 different types). The first version I’m working on uses them as trade goods. In a r…[Read more]

  • There are usually expensive single packs on eBay for $10+ but finding a bunch in a lot is rare.

    Ok cool, out of the 32 I was able to find I recieved almost all of the Jade Rebellion ships (including several 6 masters) and most of their named crew. That and I went through the list and was able to get 85% of the whole expansion. I’ve never had any…[Read more]

  • I recently made a great find, several dozen sealed South China Sea boosters. I have been looking for reasonable lots of them for a while and I know they are rare but exaxtly how rare I’m not sure. What have been you all’s experience with searching for South China Sea packs?

  • That does make sense.  Allow them to be repaired, possibly even as a free action if you pay 1 gold.

    I really like that too, I love any rule that lets you spend gold for a possible advantage, adds an element of economic strategy I like. (Was a big fan of forts being added)

  • I forgot about those until reading this post! Hardcore dose of nostalgia staring at those scenes hoping one of packs I just got would yield a ship that cool. I think they’re absolutely fair game because they are produced with the sets, as long as you have all the information wether it be with the deck card or by finding it online it is valid.…[Read more]

  • I think it would be interesting to have a house rule allowing you the option to shoot the oars off a galley by targeting them – if both sets get shot off, the ship loses access to the keyword for good.

    I like the idea, helps balance it some but the permanent removal seems a little unrealistic since it’s a form of equipment. What if you had you k…[Read more]

  • Ah, makes perfect sense now, thanks for explaining.  That is quite interesting and unique.   Do you plan to test it out in a game?

    Certainly would like to when I get the opportunity again, I have only a couple of pieces with the keyword though, don’t often make there way into most games.

  • I don’t fully understand – if you rolled 2 dice, wouldn’t the probability of getting hits be better regardless of ship size?  Perhaps an example would help.

    By this I’m refering to a kinda complicate custom rule in an attempt to rewrite the keyword. For example we’ll say a 4 mast ship holds the keyword and engages in the action after fulfil…[Read more]

  • I’ve always liked how simple yet versatile the movement system has been but I’ve almost played with a modified rule that sees a ship’s listed speed as its “top” speed. The people I have played with and I always saw it as something that you could choose to modify within your move action. If your move was S+S you can choose to move any where between…[Read more]

  • I’ve always been kinda confused by the broadside attack keyword and only recently actually looked at how to use it. I usually just avoided the keyword all together. I feel like an acceptable balance to the ability would have to deal with scaling and loss of hits. Something like you can roll and additional die and take the highest option but you…[Read more]

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