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Viewing 28 posts - 211 through 238 (of 238 total)
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  • #13116
    Chris
    Participant

    Thanks for the info! I’ll look into those options.

    #13137
    Ben
    Keymaster

    @Bartek: Yes, the Delusion is the GITD ship in the Plunder Pack.


    @Countupyourcoyne
    : I did some 3D printing last year but the folks at the Discord have far outpaced anything I accomplished last fall.

    #13149
    jetmoto-1996
    Participant

    Has anybody else seen this?

    I think its a pretty cool idea for custom ships!!

    #13157
    Ben
    Keymaster

    Yeah I just saw that video the other day, it’s really cool!  I like how you can still take the mast “out” while decreasing risk of breakage.

    #13236
    jetmoto-1996
    Participant

    So Ive got a question for some of you more Dedicated Pirates collectors,  Would you rather buy the Mysterious Islands: Message in a bottle pack or the Nordic Raiders Pack?  In terms of both collectability and Game Play?  I am wanting to pick one of them up.  I feel like Nordic Raiders is the rarer of the two… but message in a bottle has better pieces?

    #13248
    Ben
    Keymaster

     I feel like Nordic Raiders is the rarer of the two… but message in a bottle has better pieces?

    Not sure which one is rarer.  Both have some very unique game pieces.  USS Mercury is one of the best submarines in the game, and the combos available for the Slipstream are undoubtedly amazing (some combos probably still out there that may not have been tried in games yet).  Abandoned Crew is more fun than Odin’s Revenge.

    I get a little obsessed with the Serpent’s Fang – she’s such a favorite of mine that I overrate her lol.

    #14117
    Ben
    Keymaster

    Wow.  When I recorded this I had no idea that apparently I was right next to a PotC filming location!  ?

    #14262
    Ben
    Keymaster

    2021 Year in Review posted!  😀

    #14822
    Ben
    Keymaster
    #14849
    Ben
    Keymaster

    @Woelf: Are you able to confirm the approximate release dates of RV UL and BC UL? (holiday season 2005 and mid-2006 respectively)

    #14856
    Woelf
    Moderator

    I’d never put any effort into tracking specific release dates, and it’s way too far in the past to remember any of those details, so any info you have on that will be more than I’ve got.

    #14863
    Ben
    Keymaster

    The audio from my Pirates CSG blog is now on Spotify.

    #15035
    Ben
    Keymaster

    Latest unboxing was a great deal from BGG!

    #15036
    Woelf
    Moderator

    Latest unboxing was a great deal from BGG!

    Looks like a really nice haul!    Was someone selling their collection, or were those just extras they had?

    #15037
    Ben
    Keymaster

    Was someone selling their collection, or were those just extras they had?

    Looks like a collection as they were cleaning the basement.

    #15141
    Ben
    Keymaster

    @Woelf: Do you know if cancellers were costed at 5 points partially to allow players to bring them in with 0LR+5 crew to counter things like Submarines/etc?  (or if 0LR+5’s were introduced to allow the kind of “canceller flexibility” that would be helpful in later expansions when things like Submarine/Eternal/etc were introduced – not sure how the plans for sets were developed in regards to future idea implementation)

    #15149
    Woelf
    Moderator

    Do you know if cancellers were costed at 5 points partially to allow players to bring them in with 0LR+5 crew to counter things like Submarines/etc?  (or if 0LR+5’s were introduced to allow the kind of “canceller flexibility” that would be helpful in later expansions when things like Submarine/Eternal/etc were introduced – not sure how the plans for sets were developed in regards to future idea implementation)

    The cancel ability (Nemesio) was already in the game before the 0LR+5 was introduced, but at the time it was still unique/rare, so I don’t think that had much direct effect on the value chosen for the adder.   5 was just a nice, round, easy-to-remember number that gave some flexibility but not too much.

    I had no input or insight into what went on with the design back then, but always got the impression that there wasn’t much of an overall plan.   There also always seemed to be a large disconnect between which abilities and effects the designers valued and what got the most attention of players (at least, those posting to public forums).    A lot of stuff they just kinda threw in because it sounded cool, and many ability costs were just guessed at/estimated.   That’s why certain abilities seemed weirdly over- or under- priced, and why some recurring issues like the action limit took so long to be addressed directly in any meaningful way.

    ADDED:  The later sub-attacking abilities might have been intentionally priced based on the +5 ability, but they definitely weren’t priced with cancellers in mind, because if they had, they would have cost at least a point or two less.

    #15511
    Ben
    Keymaster
    #16010
    Ben
    Keymaster

    Happy Holidays! Hope some folks can play Pirates this weekend!

    #16141
    Ben
    Keymaster
    #16143
    Woelf
    Moderator

    Did you ever find any stats on the actual size of that table?   Judging from how it looks in comparison to the ships, it’s way too small to play a regulation game on it even after adding a few more islands.   You’d need three more to make a 2×2 square just to get a large enough area.

    #16145
    Ben
    Keymaster

    Did you ever find any stats on the actual size of that table?   Judging from how it looks in comparison to the ships, it’s way too small to play a regulation game on it even after adding a few more islands.   You’d need three more to make a 2×2 square just to get a large enough area.

    Nope.  I agree though, it might not work with the 3L minimum distance.

    #16224
    Ben
    Keymaster

    Pretty cool to see my Black Pearl picture in the Top 10 (#9 of 55) of the 2022 BGG yearly photo contest!  Thanks to all who voted!

    #16669
    Ben
    Keymaster

    After I think 5+ years I think it may be time to retire the second of my primary measuring deckplate cards. At the left you can see that it has finally broken between the edge and bottom pennant hole. It’s also breaking between the pennant hole and main deck.  I think this was the main measuring card I used during my epic 2017 campaign game Command the Oceans, so it’s seen it’s share of usage.

    The last one (the “original” for me) was an HMS King Edward duplicate deckplate. I think that one got more white from even more severe usage, probably from 2011-2017 including various campaign games. That one broke on the opposite end though I believe, between the S edge and stern flag slot nub.

    For the next one, I might try using a “whole” deckplate that is unpunched – I’ve got some orphans that would work well.  Though, I think the parts might get accidentally punched out during usage, especially if I try to use it for 5+ years of playing haha!

    Maybe the next one should be Spanish – I’ve used English and now French, and the Spanish are next in my “collection faction order” for organizing.

    well worn Wizkids Pirates deckplate for measuring L and S

    #16992
    Ben
    Keymaster

    What is the IDEAL number of players in a Pirates game? (a specific quantity, not a range)

    #16997
    Xerecs
    Moderator

    What is the IDEAL number of players in a Pirates game? (a specific quantity, not a range)

    I’d say 4, even though the game is designed with 2 players in mind.

    #17489
    Ben
    Keymaster

    I would argue that Unique Treasures and rare coins (such as 0’s, shiny silver, etc) are one of the most irreplaceable types of game pieces.
    Crew are proxied all the time, and new copies are easily made. They are also usually on the “sidelines” of a game where having a perfect back (showing the faction flag) is often not considered, or can have any discrepancies easily explained. Ships can be 3D printed, whether for proxy or replicas. Custom islands and terrain are arguably better than the official versions, with the cardboard versions extremely cheap and widely available.

    Special coins, on the other hand, must conform to a certain standard. It’s important that they have identical backs, and preferably a sheen close to what Wizkids produced. Common coins such as 1-6 can be scratched off to make proxy UT’s, but it’s tough to beat the original artwork quality on such a small piece.

    Coins also go through more wear and tear than almost any other game piece. This fact is also nearly unavoidable, compared to crew stored in their cards in card sleeves and ship masts that are not taken out for fear of excess wear or breakage. Shuffling coins and moving them around during a game is essential, which can cause some scratching over time, further exacerbating the eventual need for replacements (and most special coins are Rare, if not even higher rarity).

    New coins could be 3D printed/etc, but it would be very hard to get them to a distinct quality to where they are indistinguishable from Wizkids coins. If it’s too easy to tell them apart (or if they have rough edges, decals falling off, etc), players can gamify what they see on islands after the treasure distribution is finalized.

    Just a random thought I’ve been having for a year or so now. It’s part of why I don’t have many UT’s up for trade – in an ideal world, over the decades I’ll play enough to where I’ll need duplicate UT replacements when a primary copy gets scratched/changed enough to where it’s easy to spot it on an island.

    #17554
    Ben
    Keymaster

    Happy to be on the podium for another BGG monthly photo contest.  🙂  Feel free to vote for my outdoor pic for this month.

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