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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 9 months ago
Final numbers:
Total points in play when game was called to an end: 8,524
Total ships still afloat when game was called to an end: 432
Largest fleet by ship count: Americans, 150 ships
Largest fleet by point count: Americans, 2,913
Most gold to their name: Spanish, 3,091
Combined gold of all factions: 11,541
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 9 months ago
The results make me wonder who would have won the war if it was played out and the Franco-Spanish stuck together. 98+67 would be 165 ships to the American 150, though some more ships likely would have been launched.
I wonder that as well. The French had most of their large gunships already in the water, but still had plenty of ships to launch,…[Read more]
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 10 months ago
Believe it or not, we have reached the Finale! Report 19 is now up!
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 10 months ago
Two in one day? 😀 Report 18 is now up! Who will win the war……?
Stay tuned for the Finale tomorrow!
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 10 months ago
Report 17 is now up! Conflict!
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 10 months ago
If abilities that have the same trigger but are different, what happens?
For example, lets say that Bonny Peel is on the Fool’s Hope and the ship wins a boarding party. Which ability may be used?
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 10 months ago
Report 16 is now up! Has conflict finally begun?……
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 10 months ago
Report 15 is now up!
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 10 months ago
The Americans are really trying to meet with the Spanish. They want to know what’s up with the castle take-over.
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Xerecs commented on the post, Ranking: Top 10 Gunships for 40 Point Games 4 years, 10 months ago
True, Griffin does exist, but I’d probably not use him in a 40 point game. For the same point cost I can get three or more more valuable crew on ships that would need them. I could also get another ship or two for the point cost as well.
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Xerecs commented on the post, Ranking: Top 10 Gunships for 40 Point Games 4 years, 10 months ago
We have very different tastes for 40 point games. 😀 I’d rather have a faster ship as a main gunship, so I’d probably not choose the Titan, even though she’s just as good if not better than the Enterprise and San Cristobal. On that same thread I’d likely not choose the Endeavor, even though she’s one of the best damage dealers out there, she’s not…[Read more]
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 10 months ago
After a Halloween hiatus, we are back! Report 14 is now up!
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 11 months ago
The Code:
“Named crew have only the abilities printed on their cards. They do not gain any other abilities based upon their name, title, or flavor text. However, named crew may still be used to trigger other abilities that refer to a specific name or title.”
Does this mean that Capitaine Chevalle for example, would satisfy the condition for…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 4 years, 11 months ago
“Seafloor Traveler”
…..she cannot ram, be rammed, pin or be pinned, board, be boarded……
-emphasis added-
I think that part of the keyword would prevent any boarding while submerged, even the S board ability.
Also, just updated the keyword slightly to more clearly state that the ship can only be given a move action while submerged.
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 11 months ago
Question from the Discord.
Can Sea Dragons be used to build a fort? Not as the ship that explores, but as the friendly ship docked at a previously explored island.
“Sea Dragon Keyword”
A sea dragon has a base move of D, meaning that it has unlimited movement. It ignores all terrain, islands, and ships when moving, but cannot end any movement…
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 11 months ago
Report 13 is now up! Has conflict begun?
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 4 years, 12 months ago
I got sidetracked yesterday so we upload today! Report 12 is now up!
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Xerecs commented on the post, Island Placement Strategic Meta 5 years ago
Throw Mysterious Islands and things like Great Turtles into the mix for even more strategizing.
If you bring 3 Great Turtle islands and none of them are chosen as a home island…. If you plan for it by bringing a set of canoes you can move an island closer to you by sacrificing all of the canoes actions to potentially move the Turtle Sx5 That…[Read more]
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Xerecs replied to the topic Introduce Yourself! Join the Crew! in the forum Pirates CSG 5 years ago
Welcome to the crew! While you lurk, consider joining the facebook groups and check out the discord server!
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years ago
#1 Correct, Sea Creatures can only move or shoot. There have been a few people who have house-ruled the captain ability built into some.
#2 Native canoes begin the game docked at a wild island, but CANNOT be given an explore action on the first turn. Furthermore, Canoes must all be given the same action. If one of them moves, then the others can…[Read more]
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