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Woelf replied to the topic The Random (PCSG) Topic Thread in the forum Pirates CSG 6 years ago
I have a hunch that “eliminate a cargo” abilities usually meant just treasure, not treasure or crew. Every crew killer ability I can think of is only once per turn, so if cargo killer abilities were always meant to affect crew as well as treasure, I would assume they also would have gotten a OPT, no? Similar to what you said about Hidden Cove ini…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years ago
Does “on the turn this ship is pinned, eliminate one crew and one mast from the enemy ship” ability (El Villalobos, Beast’s Belly) stack with my Spanish Main ability to eliminate just a crew on the turn my ship is pinned?
Also, does this apply only on the initial turn, or is it that if the rammed ship does not leave and I’m pinned still next tu… -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years ago
Can you play events against ships that are lost inside of a fog bank?
That depends on the Event.
If it targets the ship or its crew directly, it’ll work. Mermaids or Duel, for example.
If it targets an area or something within a range of the Event token, it will not. Becalmed, Cursed Zone, and Foul Winds, for example.
Rolling Fog affects t…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years ago
Sorry if this one has been answered to death, but I didn’t see any references to this specifically. It has been discussed that Wizkids’ handling of Sea Creature and Monster rules are slightly vague. We have also determined that Sea Monsters/Titans are granted the ability to ram and board by their keyword which overrides the Sea Creature rules. The…
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Woelf replied to the topic What game piece would you eliminate? in the forum Pirates CSG 6 years ago
A sneaky/fun use for a recruiter is to bring in a Shipwright that matches the nation of a ship you just captured, so you can start using it right away instead of dragging it all the way back home.
Lian & Park aren’t going to be at the top of any list of things to get rid of, but they definitely deserve a place on that list for being broken on…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years ago
Is the Amity from CC supposed to be a common? She is on the cards but the spreadsheet(s) list her as uncommon, which is normal for her ship type.
The data and ship type both point to it being uncommon, so you can assume that’s what it was supposed to be. I don’t have the physical cards handy to check, but if that has a red corner, it was pro…[Read more]
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Woelf replied to the topic What game piece would you eliminate? in the forum Pirates CSG 6 years ago
Hidden Cove: How was this ever seen as anything but absurdly broken?
During playtesting it sent you to the nearest island you’d previously explored instead of the nearest unexplored island. That made far more sense thematically, and more importantly didn’t break anything… but somehow it got changed before going into production.
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Woelf replied to the topic Game Ideas in the forum Pirates CSG 6 years ago
Is there a rule set for solo gameplay? I am lucky, and have a crew for game nights but would like to get this on my table more.
My apologies if the rule set is posted already; I may be looking in the wrong places.
A few people over the years may have come up with versions of their own, but there’s never been a good solo variant that has caught…[Read more] -
Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 years ago
Cog: Once per turn, one friendly ship within S of this ship may explore this ship. (This occurs on the cogs turn)
Is this meant to include “as a free action” in the text? As written it costs a normal, full action, so it’s barely doing anything at all.
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years ago
@Ben
If I have an ability that moves an enemy ship (like an L-mover on a 5-6), how does the timing of d6 rolls work with sargasso seas when forcing a ship onto one of them? Do I roll for the ship and that rating stays for my opponent’s next turn? Or do (only) they roll once it comes back around to them? If the latter, it must be assumed that…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years ago
How does Homemade Flag interact with ships that have Extended Range? The code ruling is unclear to me.
The range reduction is applied after everything else that modifies range, so Extended Range won’t let you bypass it.
I like how it works thematically. The fake flag works just well enough that enemy ships need to get in close to make…[Read more]
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Woelf replied to the topic Oddities & Unanswered Questions in the forum Pirates CSG 6 years, 1 month ago
The style of the ship isn’t anything like anything from the game.
My guess is that it was something done on a local level, like a game store (or event organizer) that found a generic “ship” trophy somewhere and then had the plaque inscribed. It doesn’t say anything about winning or placing or anything, so I wonder if a bunch of these were made,…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 1 month ago
Will Holy Water/Davy Jones Heart protect a ship from UT abilities?
It’ll protect the ship from UTs on opposing ships that target your ship directly. (The entry at the top of page 49 in the Pirate Code goes into the minutia of what “direct” means in this case.)
It won’t protect against UT effects when they’re loaded from a wild island, and it…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 1 month ago
Quick question after Reading all FAQ etc, just to be sure:
Recently I aquired the Abomination.
Mast cannons: 3L-3S-3S-3L
Ship’s plate cannons: 3S-3L-3L-3S
I use the ones printed on masts in this case right?Correct!
The cannons are all there, just listed out of order, so you use what’s shown on the masts. -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 1 month ago
Here’s a pretty silly one that came up last night. Can you touch another ship without becoming pinned? Obviously you can with ships with certain abilities like galley, but for a ship that doesn’t have an ability like that, is it legal/possible to move your ship so the sides touch before the bow does? I keep having an issue with a Spanish fleet whe…
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Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 years, 1 month ago
Black Sam Bellamy
Pirate
Crew
Point Cost: 13?
Ability: If this ship wins a boarding party by a differential of 3 or higher, you may immediately capture that ship without needing to tow. You may transfer any cargo from this ship to the captured ship as a free action. All crew on the captured ship are placed on the nearest wild island. Any… -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 1 month ago
If the UT is one that must be revealed when loaded, it would be flipped back up as soon as it was placed on the new ship.
In that case it wouldn’t take up cargo space once it was face up… so technically you can use Barrel o’ Monkeys to your advantage where the transferred coin does not ever take up cargo space, correct? (Ex: If a ship had a ful…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 1 month ago
I’ve been wondering can you put a Tribal Chieftain of a different nation Say the Cursed Chieftain on the HMS Concorde, Would the Chieftain still be able to command the Cursed Native Canoes?
If the nationalities don’t match, and there’s no other ability that allows other nations to function on the ship, the Cheiftain’s ability won’t work.
And a…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 1 month ago
If a ship has a Base Move of L+S/S+L does that ship have to move L then S in that order (and vice versa). If so, what, if any, is the mechanical advantage of one over the other
As Jack said, you can use those segments in any order. There’s no functional difference between L+S and S+L.
The Fine Print: The printed segments of a ship’s base move…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 years, 1 month ago
Can I link the same crew twice? For example, Mademoiselle Josephine Godiva is a 0LR re-roller, so at set up I pick a crew for her to link to. Can I use this ability on Duc de Valois, who is already “naturally” linked to her, and if so, do both links still count? If I put both of them on board L’Eroica, does it gain 3 links, effectively gaini…
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