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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 6 months ago
@Ben
Can a Hoist’s free explore action happen in between its own move segments? (ex: move S, hoist free explore, move S)
No. It’s an independent action that isn’t applied as part of a move action, so you have to complete the entire move action first (or use it before moving).
If you cancel the Sea Monster keyword, can you still use an L boo…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 6 months ago
Suppose that Jonah is on the same ship as Papa Doc. Would Jonah’s ability force any possessed crew to take up cargo space, or would the possessed crew not take up cargo space, per the Code entry?
That line in the PC entry for Papa Doc should be applied as a rule, which means it can be overridden by other abilities, but even if it was p…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 6 months ago
How do cancel abilities work with unrevealed crew? The specific example I’m thinking of involves crew with the Eternal keyword encountering a ship with the “one ship/crew within S can’t use its ability that turn” ability. If the person knows I typically use Eternal, can they just call it out as cancelled on a hunch? Or does it have to be reveale…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 7 months ago
If I have a sacrifice captain and a doctor on the same ship, can I sacrifice another crew, then save him with the doctor (with a net result of no extra action and the sacrificed crew being turned face down)?
No, because the Sacrifice ability only resolved if the crew sacrificed is removed from the game. This is because it is a cost to activate…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 7 months ago
Suppose you decide to cancel a friendly Submarine to the surface. At the end of your turn what happens to the submarine? Does it return to a submerged status or does it remain on the surface?
Submerged (also Ghostly) is only toggled at the beginning of your own turn, so if it gets shut off (cancelled) in between, it stays off until you…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 7 months ago
If I choose to use the ability of the English Native canoes (below), would I have to apply it to all of them in the set, or however many I chose, since all of the canoes are technically being given a move action.
Give this ship a move action but do not move her. Instead, roll a d6. On a result of 5 or 6, you may repair one mast on ships within S…
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Woelf replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 4 years, 7 months ago
Would a Unique Treasure ability that prevented that treasure from being removed from the game be too powerful?
I’m trying to think of a way for a face-up UT to not be removed by other Treasure’s such as Pirata Codex and Kharmic Idol.That would depend entirely on what else the UT did.
The Codex, Idol, and Jailhouse Dog exist mostly to cou…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 7 months ago
I’m not sure what the question is. Did some additional text get cropped out of your post by accident?
I wanted to know how often Intermediario could use his ability, if it was a once per turn, once per your turn, etc.
It’s one treasure per ship per turn, so if you have multiple ships nearby, you could use it once for each. They do not all…[Read more] -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 7 months ago
Apologies for another one, but I’d like some clarification. The Isle of Fire island from Savage Shores is a Mysterious Island, or is treated as one. Ergo if a fort was built on one the effects of the island (below) would not function in accordance to the code ruling? I ask because the code doesn’t mention them and I’d rather not assum…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 7 months ago
Since the ability does not specify and the Code doesn’t seem to either, what would the timing be on Intermediaro?
If this sea creature is within S of both a wild island and a friendly ship, she can place one treasure from that wild island on that ship as a free action.
“This ability may be used if this sea monster and/or the target ship is…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 7 months ago
If Davy Jones copied the ability of Namazu:
Give this sea monster a shoot action. A wave S wide and 2L long leaves the sea monster in one direction. Up to 2 masts of every ship in the path of the wave are eliminated. Eliminate one of this sea monster’s masts.
Would the ship he’s on be able to use the ability? Or would the text refering to a “…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 8 months ago
The ship becomes fully Cursed while the BM crewmember is on board
Does that imply that should the BM crew leave the ship, it would revert back to it’s original faction?
Yes.
The same thing happens to the ship (and the BM crew itself) if Black Mark gets hit by a canceller. It’s not as devastating as when a point-reducer gets hit, but can sti…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 8 months ago
Black Mark makes the crew and the ship that crew is on cursed. The keyword states that any other crew on the ship retain their original nationalities. Would they be able to use their abilities once the ship becomes cursed or would some other ability need to be present to allow the other crew to use their abilities?
For example; Jacques duc de… -
Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 8 months ago
“If this ship wins a boarding party, she may capture the crew with the highest point cost instead of eliminating it. A captured crew becomes cargo worth its point cost in gold when unloaded at your home island.”
How would this interact with the gold bonus ability, or other affects the modify gold values?
“One of this ship’s treasures is wort…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 8 months ago
Woelf, do you know if there’s a specific reason that crew on scuttled ships are eliminated rather than removed from the game? I’m not sure if I really grasped that until rereading the rule just now.
Most likely it was just an “oops” when the rule was written and no one ever noticed it, but play it as written. There are a few very specif…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 8 months ago
Ben covered it well. Just a couple extra clarifications that often come up:
Likewise, if I am towing and successfully dock at my home island, does the derelict ship (after being moved to a docked position on the home island) then get an action on my turn?
Generally speaking, the ownership change from towing/capturing an opposing ship takes…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 8 months ago
Timing question. Let’s say that Commander Temple (SM 068) and Peter Miles (FN 050) are on the Maui’s Fishhook. The Fishhook uses her Hoist arm to explore an enemy derelict. Which ability is applied first? Would Miles be able to steal most of the treasure on the target ship before Temple’s ability kicks in? Or would Temple’s ability take precede…
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 8 months ago
Potentially silly question.
Under point reducers and modifiers, The Code says:
-The point cost of a crew cannot be reduced below zero.
Can a crew be reduced to zero points? For example, an oarsman on the same ship as Countess Diana Doone. Is the point cost of the oarsman reduced to 0 or does it stay at 1?Yes, you can absolutely reduce crew to z…[Read more]
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Woelf replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 4 years, 8 months ago
Q2) Davy Jones (DJC) copies the Fog-Hopping ability and moved into a fog. Since his ability is reset on the next turn, can the ability be recopied and ‘hop’ out of another fog with a move action? Does the ability need to be recopied or is it carried over from the last turn?
Copied abilities generally do not carry over, so he would have to cop… -
Woelf replied to the topic A New Kind of "Bidding"? in the forum Pirates CSG 4 years, 9 months ago
If the game was still going, instead of calling this “bidding“, you could call it “bribes to get someone with direct contact with the designers to push to add specific abilities“. 😛
Spain gets a capture crew at Bonny Peel’s price, and a sac-captain equivalent to the original Blackheart.
I think an equally interesting thought, especially i…[Read more]
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