@admin
Active 3 hours, 18 minutes ago-
Ben replied to the topic The Fleets Thread in the forum Pirates CSG 3 years, 9 months ago
70 Point Durable Endeavour build
HMS Endeavour + RotF HGold, Brother Virgil, DJC Davy Jones, 2 points left for Ralph David + oarsman, or RotF TvTyne (up to 12 masts/turn), or Oarsman + Letter of Marque/Lucky the Parrot/etc.
HMS Lord Kenyon + Robinson, Thomas Gunn (F&S), Lord Mycron, navigator
+Oarsman on HIIdea is to copy Lord Kenyon’s ability…[Read more]
-
Ben commented on the post, Game Modes for playing Pirates CSG 3 years, 9 months ago
Thanks for the feedback!
Longshanks is a reasonable candidate for Limited, but I didn’t want to go too far down the rabbit hole of banning treasure runners that are “too good”. Generally stopped at Bloody Jewel. If you ban Longshanks, Bonnie Liz probably gets banned too, and then it opens up Monarca and various others. I know it’s subjective,…[Read more] -
Ben replied to the topic The Videos Thread in the forum Pirates CSG 3 years, 9 months ago
Also plenty of game footage up from recent playing!
-
Ben wrote a new post 3 years, 9 months ago
Game Modes for playing Pirates CSG
Important to note: None of this is official.Through the years many complaints have been lodged by the Pirates CSG community regarding game pieces that are “too good”, […]
-
I think these formats looked to be very well thought out and I like the bans in each. I like that the Semi-Limited format only deals with the most egregious pieces, but still leaves most things untouched and would be far more enthusiastic about potentially playing in more serious events with those rules settings. Personally I feel that “how Wizkids intended” is more that they just had a hands off approach to the game, which has always put me off trying to play the game more competitively.
I’m actually surprised at how many things you’ve hit in the Limited format, but it definitely includes a lot of the biggest players so it would actually be quite interesting to see what people might come up with in this format as well.
A few ships that didn’t make your list that I had on a list I’d already made myself were Longshanks, HMS Oxford and La Bonne Chance. The first two are just too cheap for how good they are in my opinion and I think the speed of La Bonne Chance makes it too overbearing against smaller ships. Arguably all these ships are still a step down from a lot of the ships you’ve banned for Limited though so I’m not sure they necessarily need dealing with.
-
Thanks for the feedback!
Longshanks is a reasonable candidate for Limited, but I didn’t want to go too far down the rabbit hole of banning treasure runners that are “too good”. Generally stopped at Bloody Jewel. If you ban Longshanks, Bonnie Liz probably gets banned too, and then it opens up Monarca and various others. I know it’s subjective, but wanted to not ban a ton of ships simply for being good.I don’t think Oxford or Bonne Chance should be considered for Limited. Neither are all that overpowered, and Oxford brings up a similar rabbit hole to Longshanks – if Oxford is banned, then Dover and London probably need it too. Bonne Chance to me is just a simple and good gunship. Other ships are capable of similar damage outputs for the same total cost (Raven, Executioner, etc).
-
Statistically the La Bonne Chance does much more damage than both of those examples when you consider the built-in reroll and she also has an extra mast. I’d argue she’s more like a faster version of the HMS Nautilus. Like I said before though I do still think she’s a step down from the Limited bans you currently have so I wouldn’t really push much for her inclusion.
-
Exactly, we both agree she’s not worth banning even in a “Limited” setting.
-
-
-
-
I would amend the section on Shipwrights in Limited to read “Shipwrights gain the text ‘This crew does does not take up cargo space.'” Gets the same point across, but reads more like it gains the ability rather than a simple rule change.
-
Good point, but that originated from the Seattle house rules where the intention was for it to be a rule rather than an ability. Partly so it wouldn’t violate the No-Stacking Rule with Oarsman that also doesn’t take up cargo space. I understand the distinction could be a little confusing. I think I’d prefer to play more games with the house rule before changing anything.
-
-
Have you considered a draft game mode? I know the logistics would be rather expensive with the packs not being cheap anymore. But I was considering something like players get 3 packs. They open each pack and select 1 ship or crew from each pack. Then the rest go into an open pot. Players roll off for selection once everyone has selected roll off again till the pot is gone? Heck maybe even play a little game of liars dice for it if you want and have time. Lol open to suggestions.
-
Brian,
Sounds like fun! That seems to be a hybrid of a couple different things I’ve seen done in the past – a sealed pack game (where people build a fleet from the packs they open), and a Draft format. On page 6 of the old tournament rules, there is a section about sealed events. At Miniature Trading we had both a Draft Fleet Challenge and a Sealed Pack Fleet Challenge, but unfortunately most of the threads involving them seem to be lost to the depths.I don’t think I’ve heard of the idea of combining both though. I can add that to the Game Ideas page.
-
Cool ya it just so happens that I bought a whole bunch of boxes of packs. Cuse I make smart financial decisions without impulsive actions. And I just wanted to see what you thought.
-
Sealed pack games would be a fun way to break some of them out! Especially if you plan to open all of them soon anyway – might as well get the experience of a sealed format before doing so again requires a further purchase.
-
-
-
-
-
Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 3 years, 9 months ago
For Mysterious Island #7, can the new coin be a UT or a 0 coin?
5-6: After exploring this island, place a treasure coin from your collection with value equal to or less than one you took on the island.
-
Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 3 years, 9 months ago
Do you skip an eliminated player’s turn with Altar of the Loa if all they have left in play is a fort?
No. That player will count toward the endgame condition because they can’t give move actions, but assuming there are enough other players still going to prevent that, the player with the fort still gets their turn in the normal seque…
-
Ben replied to the topic Battle Reports in the forum Pirates CSG 3 years, 9 months ago
The Sleigh (proxied by HMS Gallows) went first, as per the Challenge, and moved 6L to the far side of the map, near some thematic Icebergs. My fleet went next, with Jones pinning the Sleigh in place with Whitebeards ability, while the Cygnet and Bazana got underway.
When Sleigh goes first I think Whitebeard would “hohoho” the Locker into missing…[Read more]
-
Ben replied to the topic The non-eBay Sales & Trades thread in the forum Pirates CSG 3 years, 9 months ago
-
Ben started the topic Epic Scale Files in the forum Pirates CSG 3 years, 9 months ago
Thanks to Captain Redgoat of the amazing PDXYAR (Portland Pirates) group, we have the Epic Scale files available! 😀
-
Ben replied to the topic Strategy/Gameplay discussion thread in the forum Pirates CSG 3 years, 9 months ago
The “Altar Meta”
After another game where the Altar of the Loa UT affected various plays and strategy, I think there’s even a chance that if Pirates saw competitive play on a large scale again, an “Altar Meta” could emerge based on the UT. Through a combination of treasure trading, spying/Maps of Alexandria, and extremely fast ships with e…[Read more]
-
Ben replied to the topic Holiday Booty Giveaway Contest! in the forum Pirates CSG 3 years, 10 months ago
2 weeks left until the deadline!
-
Ben replied to the topic Battle Reports in the forum Pirates CSG 3 years, 10 months ago
-
Ben wrote a new post 3 years, 10 months ago
My 500th Game!
11/18/2022
After about 11.5 years of consistently playing Pirates CSG, I found myself realizing that my 500th game was upon me! (3 BR’s will be posted in the future) I knew I wanted to make #500 […]
-
Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 3 years, 10 months ago
Is terrain applied to docking location after Message in a Bottle is triggered? (I assume it would be on a case by case basis whether or not the terrain rules say “touches” vs. “moves over”)
Is PotC Dead Man’s Chest automatically unloaded to an HI if you are stating not to use it for any gold? (ex: to keep it on your ship and use it at a later ti…[Read more]
-
Ben replied to the topic The eBay Sales thread in the forum Pirates CSG 3 years, 10 months ago
-
Ben started the topic Holiday Booty Giveaway Contest! in the forum Pirates CSG 3 years, 10 months ago
Holiday Booty Giveaway Contest!
Any interested parties must submit at least one battle report with pictures or video describing what happened during the game. It does not need to be in-depth, and can be a summary.Prizes
-ALL 10 winners will receive at least: 10 ships, 5 crew (at least one with coins), 3 islands. These will be from various sets,…[Read more] -
Ben commented on the post, Custom Board Game Pieces – Ships, islands, and more! 3 years, 10 months ago
Cool, feel free to share your building methods with the community!
-
Ben commented on the post, Custom Board Game Pieces – Ships, islands, and more! 3 years, 10 months ago
Ahoy Micah! Good question. I use a 3D printer. Others have had good experience using laser cutters with styrene or acrylic sheets. There are other options too of course, but acquiring actual dies like Wizkids used would be one of the most expensive options. There’s a thread for 3D printing in the forum, and I’d encourage you to join the Discord…[Read more]
-
Ben replied to the topic The eBay Sales thread in the forum Pirates CSG 3 years, 10 months ago
Raptor Maw alert (also a Lizard’s Sting and some other rare stuff)
-
Ben replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 3 years, 10 months ago
Does a forfeit affect existing gold scores? For example, if a player forfeits, does their gold count, or does it automatically become 0? (asking partly since someone could have an “emergency” and clear their fleet out and leave the venue, at which point they can’t claim to win just because they have more gold at the time)
- Load More
