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Xerecs replied to the topic The Fleets Thread in the forum Pirates CSG 4 years, 12 months ago
Thoughts? I know it’s pretty simple, but I told Ben I wanted more fleet discussions, so I figured I better get something out there.
Not a bad start, but I’d seriously try to find a way to get Christopher Myngs on either ship. SAT is going to be absolutely essential to this working, since you’ll need the speed to catch the enemy runners. If y…[Read more]
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Xerecs replied to the topic What kind of player are you? in the forum Pirates CSG 4 years, 12 months ago
The Nice Guy: Often points out different avenues an opponent can take, opening their mind up to great moves they otherwise wouldn’t see that could result in the nice guy losing the game. Great at teaching new players.
I do this a little bit now, but less so in the past, especially against my brothers. I haven’t had opportunity to teach many new players.
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Xerecs replied to the topic What kind of collector are you? in the forum Pirates CSG 5 years ago
Combination of Penny-Pincher, Deal Hawk and Player. Always have been, most likely will be. Eventually I’ll probably morph into super-collector.
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Xerecs replied to the topic What kind of player are you? in the forum Pirates CSG 5 years ago
As mentioned elsewhere I believe I’m currently a mesh of power-gamer, sophisticated, predictable and unpredictable. I like to use a lot of the best things (like Mycron et.all) since that results in winning the game, which I do enjoy. That I use those pieces a lot trends me into predictable, especially if I’m playing against my brothers. They’ve…[Read more]
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 5 years ago
As of 9/4/2021, live game-play has ended. I’m crossing my fingers that I’ll be able to get reports up and done before October.
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 5 years ago
Report 8 is now up!
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 1 month ago
What model ship is the Mars (Pirates of the Age of Sail)?
You’d have to ask Ben I think. He made the ship.
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 5 years, 1 month ago
Report 7 is now up!
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 1 month ago
What would happen if Jail!, Celestine’s Charts, and Nemo’s Plans wound up on the same ship? Would the Plans and Jail! basically keep crew from being assigned to that ship? Would the Charts stay on the ship, or be moved as per its own ability text?
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Xerecs replied to the topic Century of Economy 2021 in the forum Pirates CSG 5 years, 1 month ago
CoEC continues! Report 6 is now up!
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 years, 1 month ago
Just like the S-Boarder ability, it can be used while submerged (or against something submerged) unless specifically prevented by some other ability.
As a follow-up, what’s the timing on the Selkirk’s ability? The card says “once per turn”. Could it be used like a canceller, which is also a “once per turn”?
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Xerecs replied to the topic Rules for thought #46 – Changes to the Boarding mechanic in the forum Pirates CSG 5 years, 1 month ago
But it works against smaller ships more so than against big ones.
Hmmm. That’s true.
If there’s less incentive to ram, there will be less boarding… unless other things make boarding MORE appealing than usual.
Being able to steal treasure from other ships and not being pinned. I don’t usually go for a board unless I have S-board or I’m boa…[Read more]
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Xerecs replied to the topic Rules for thought #46 – Changes to the Boarding mechanic in the forum Pirates CSG 5 years, 1 month ago
I agree with numbers 3-5, but I’m not so certain about 1 and 2. It does seem silly that ramming another ship would severely damage that ship, but I suspect it’s a game balance issue, it gives the smaller ships a slight chance against the bigger ones, especially in swarm fleets.
Pinning makes a little bit of thematic sense, since ships of the time…[Read more]
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Xerecs replied to the topic Rules for thought #45 – Reloading, Recruiting, and Randomizing the turn order in the forum Pirates CSG 5 years, 1 month ago
Not long ago I was in favor of having the player order determined by all the initiative rolls, with the second-highest roll going second and so on.
We’ve done that, but it usually feels like either oldest to youngest player or the other way around, since there are only 3 of us normally. We have yet to get a meaningful game in with all 5 of us, but…[Read more]
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Xerecs replied to the topic Looking for Opinions and Discussion on Rules/etc. in the forum Pirates CSG 5 years, 1 month ago
What fixes or clarifications would you make there?
Taking a look at the complete game rules section, it seems like WK brought a lot of the language from the Sea Monster keyword into the Sea Creature category. I think distinguishing it from Sea Monster might go a ways to clearing it up.
During T1 and T2, did you enjoy having some control over your…
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Xerecs commented on the post, FINALLY Playing a Game with the Bowen Brothers! July 13th, 2021 5 years, 1 month ago
We could try and line it up for the beginning of a game….. That would be something.
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Xerecs commented on the post, FINALLY Playing a Game with the Bowen Brothers! July 13th, 2021 5 years, 1 month ago
Can’t wait for another in-person game! Maybe next time if you come out during the fall or spring we can get a larger game in. Or, we can plan ahead and see about you taking over for a round of a Summer game. 😀
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Xerecs replied to the topic Rules for thought #45 – Reloading, Recruiting, and Randomizing the turn order in the forum Pirates CSG 5 years, 1 month ago
I typically play 3 player games (when not in campaign mode), and determine player order a couple of ways. All players roll dice and highest goes first, with play continuing to the left. Oldest player goes first and descends to the youngest, and vice-versa.
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Xerecs replied to the topic Rules for thought #44 – Boarding ships that are already touching in the forum Pirates CSG 5 years, 1 month ago
I don’t think it should be added as a general action (for now), but I do think you should be able to board a ship if the ships are touching, and not just rammed and pinned. Additionally you could revamp the S-Board ability and include that as part of a general mechanic instead of a niche ability on certain crew and ships.
I do like the…[Read more]
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Xerecs replied to the topic Rules for thought #43 – Automatic unloading at home islands in the forum Pirates CSG 5 years, 1 month ago
From reading this, it seems I’ve been playing gold bonus ships and crew wrong. When a ship unloads treasure and has a bonus, I get a new coin to represent that bonus and place it on the home island.
For example: La Santa Isabel docks at home and unloads 3 coins. The gold bonus kicks in, giving one of them a +2 to value. I go and get a spare 2…[Read more]
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