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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Returning to the Nexus Alliance for the next 7 day cycle, daily customs from Farthest Shore continue!
Destiny’s Bounty
Nexus Alliance
Points: 27
Masts: 6
Cannons: 3L-2S-2S-2S-2S-3L
Cargo: 7
Movement: S+S
Ability: Junk. Dories. This ship ignores terrain except for Fog and Storms.
Link: Sensei Wu, Lloyd Montgomery, Natalie Smith
Flavor: The…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Very cool. Definitely spices up the Mercs quite a bit from what Wizkids gave them. Evan Van Turner could definitely prove useful on some of the original submarines too, being able to shoot as a Marine while submerged.
This is just a taster, they have a full “roster” in FaSh, a bakers dozen of ships, a fort and more crew. 😀
EvT could d…[Read more]
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 3 years, 1 month ago
Question about the Celestine and Trade Currents. The Code states that Trade Currents
…..has no placement restrictions aside from those imposed by the ability used for placement.
The only “restriction” I see in abilities that place them are in the Navigator crew.
….On a result of 3-6, place a trade current within S of any friendly ship.
Since…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Oooh, I like Rynah and the linked crew! Definitely would enjoy trying those out.
Same here, the Ghosts are a straight upgrade over Carbon Charlie, giving a 2L cannon instead of a 3S. Given her cargo hold I’d be tempted to run the Rynah as a large gold runner, but the equipment ability and her 20 points suggest otherwise, especially with the…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
The Ionics make a return in Farthest Shore!
Kadim
Ionic
Points: 19
Masts: 5
Cannons: 2L-3L-3L-3L-2L
Cargo: 4
Movement: L
Ability: This ship gets +1 to her cannon rolls against the Cursed. Give this ship a shoot action to make one 3L+L mortar attack against a target enemy ship(it may make no other attacks). If the mortar hits eliminate a mast, a…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
I know I’ve said it before, but I think Repeating Guns is overpriced. Rarely will all the cannons hit, and even if they do, there is a diminishing return on the second volley, which could end as soon as it begins. Fun to see Dories on a non-10 master. I think Narada could be 22 points.
Yeah, I’ve rarely used it myself. It could potentially pay…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
The first of the Spanish from Farthest Shore!
Narada
Spanish
Points: 27
Masts: 5
Cannons: 2L-2L-2L-2L-2L
Cargo: 6
Movement: L
Ability: Repeating Guns. Dories.
Link: Capitán Nero de las EstrellasFlavor: The Narada was once a cargo barge, home to an honest crew of trading merchants. But after an American war vessel occupied their home port and…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Today we get our first look at the French!
Recusant
France
Points: 25
Masts: 5
Cannons: 3S-3S-3S-3S-3S
Cargo: 6
Movement: L
Ability: Man-O’-War. Once per turn, this ship may initiate a boarding party from within S away from an enemy ship without ramming. The boarded ship may not use any boarding bonuses. Once per turn, you may give any other s…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
The first of the Cursed!
Sailor’s Bane
Cursed
Points: 17
Masts: 5
Cannons: 2S-2S-3L-2S-2S
Cargo: 1
Movement: S+S
Ability: Sea Monster. This Sea Monster gets +1 to its ram rolls. This Sea Monster may eliminate two masts on a successful ram.Flavor: TBD
Morg
Cursed
Points: 19
Masts: 5
Cannons: 4S-3S-2L-3S-4S
Cargo: 4
Movement: L
Ability: Give…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
That 5 master could probably come down in cost a bit, especially with Shipburner being such an all-or-nothing gamble (though you still effectively lose the ship either way). I think playtesting in the 18-22 range would be fair. I think it should say “you may eliminate one of this ship’s non-crew cargo.” Or simply, “you may eliminate one of t…
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
If this ship wins a boarding and this ability is shut down for three turns, does that also prevent the “lose” effect from applying if this ship boards or is boarded and loses during that window?
Crew can’t use their abilities while face-down correct? If so then Decker being face-down would prevent the “lose” effect during his “co…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Today we see the first of the Americans of Farthest Shore!
USS Constellation
American
Points: 18
Masts: 5
Cannons: 2L-2S-3S-3S-3L
Cargo: 4
Movement: L
Ability: Explorer. Armed Merchant.
Link: Commodore Matthew DeckerFlavor: For as long as the Constellation has sailed, Matthew Decker has commanded her. A ship of the line in every right, the…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
We’ve gotten a sampler and almost all of the Nexus Alliance’s capital ships, but there are others in the Farthest Shore! Today we have the first of the English!
HMS Arcturian
English
Points: 15
Masts: 5
Cannons: 3L-4S-4S-4S-3L
Cargo: 6
Movement: L
Ability: Armed Merchant.
Link: Captain Amellia SmolletFlavor: The Arcturian is a retired…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
I could see AofA getting a cost increase, though I am in “CG4 mode” still. Seems likely she’ll have a World Hater crew aboard. The speed is really the only thing holding her back. Definitely a monster gunship.
I think a play-test would help, either in a campaign setting or in a “regular” game. The Alliance does have a few WH crew, though they c…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Last Nexus Alliance ships for the week! Tomorrow we’ll start seeing some of the other factions in Farthest Shore!
Apocalypse of Armageddon
Nexus Alliance
Points: 22
Masts: 5
Cannons: 3L-4L-4L-4L-3L
Cargo: 4
Movement: S
Ability: This ship’s cannons have two shots per mast. Enemy ships within S of this ship get -1 to their cannon rolls.Flavor: <…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Daily dose of Farthest Shore! Two more 5 mast ships for the Alliance!
Ranger
Nexus Alliance
Points: 18
Masts: 5
Cannons: 3L-2S-2S-2S-3L
Cargo: 4
Movement: L
Ability: If two or more friendly ships are within S of this ship at the start of her turn, she gets +S to her base move that turn.Flavor: The Ranger is aptly named, as she is permanently on…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Daily Customs continue! On Monday we’ll switch to seeing some of the other factions in Farthest Shore.
Joust
Nexus Alliance
Points: 16
Masts: 5
Cannons: 2S-3L-3L-3L-2S
Cargo: 4
Movement: S+S
Ability: This ship’s bow cannon has Extended Range. Chainshot Specialist.Flavor: The Joust is often compared to a spear, with special bow mounted cannons.…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Daily Customs continue!
Carver
Nexus Alliance
Points: 19
Masts: 5
Cannons: 3L-3L-3L-3L-3L
Cargo: 2
Movement: S+L
Ability: Enemy ships within S of this ship get -1 to their cannon rolls.Flavor: The crew of the Carver live by their ships name, to carve their exploits into history and never be forgotten.
Serpent
Nexus Alliance
Points: 21
Masts:…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
You may have posted it elsewhere, but what does the Guardian keyword do?
Whoops! I forgot about that.
Guardian: This piece is linked to all other pieces with this keyword.
Minor point on this one. You should move the sentence, “This crew takes up no cargo space”, ahead of “When this crew is revealed…”, so there’s no chance for confusion…
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Daily Customs continue as we make our way through Farthest Shore!
Light of Imagination
Nexus Alliance
Points: 19
Masts: 5
Cannons: 3S-2L-2L-2L-3S
Cargo: 6
Movement: S+S
Ability: This ship ignores the first hit she takes each turn.Flavor: Equipped with extra hull paneling, and a massive cargo hold, Dr. Overton considers the Light of Imagination…[Read more]
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