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Xerecs commented on the post, Game n' Grounds – 3 games at 2×60 2 years, 1 month ago
Some nice pirates action! Maybe next you’re out we can get a 3 or more player game.
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 2 months ago
Do you think it’d be worth the cost instead if it just gave a +1 mast repair per shipwright (giving incentive for multiples to be taken)? 16 points and leaving it alone sound pretty good too though!
I don’t think that first idea would work, due to the no stacking rule. Unless you mean that the ship would be able to repair a number of masts equal t…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 2 months ago
USS Alliance
Nationality: American
Point Cost: 19
Masts: 4
Cargo: 4
Base Move: S+S
Cannons: 3L-3S-3S-3L
Link: Monsieur LeNoir
Ability: Shipwrights on this ship may repair up to two masts with each repair action or remove one fire mast instead of the normal repair action. French crew can use their abilities on this ship.This is a fine ship, a…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
Nice to see these return! These models are a little larger than I thought they’d be, is that an actual light at the top?
I’m going to sound a little silly, but I was expecting them to look more like a taller skinnier fort, like several 2D pieces of plastic put together to make a 3D shape.
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The final ship from the Farthest Shore!
Nexus III
Nexus Alliance
Points: 40
Masts: 10
Cannons: 3S-3S-2L-2L-2L-2L-3S-3S-3S-3S
Cargo: 10
Movement: L
Ability: Junk. This ship gets +S to her base move and +1 to her cannon rolls if a captain and explorer crew are assigned to her.Flavor: Considered the pinnacle of the Nexus line to date, the Nexus…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The next ten mast from the Farthest Shore, and a new keyword!
Nexus II
Nexus Alliance
Points: 35
Masts: 10
Cannons: 3L-3L-3L-3L-3S-3S-3S-3S-3L-3L
Cargo: 7
Movement: L
Ability: Junk. Carrier. Canoes loaded by this ship do not take up cargo space. This ship can load up to 6 canoes.Flavor: Built specifically to carry “war canoes”, the Nexus II…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
Love the ability spread. Could be made into a super hybrid
Most likely could be, the Nexus Alliance has some interesting crew options.
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The next ten mast ship!
Nexus I
Nexus Alliance
Points: 35
Masts: 10
Cannons: 3L-3L-3L-3L-4S-4S-4S-4S-3L-3L
Cargo: 6
Movement: L
Ability: Junk. Hidden Gold. This ship may unload cargo at your home island or friendly fort if she is within S of it. This ship’s cannons cannot be eliminated (masts still may be). If derelict she can’t shoot. Ionic c…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
Looks like it would be a blast to use. That’s a very powerful new ability, this might even be a ship that goes beyond 50 points someday….
Maybe someday her cost will go up, for now I think 45 is okay. There are some interesting options given that she doesn’t have a linked crew and the Ionics have several super crew to their name.
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The first ten mast of the set, and one of the last ships for the Farthest Shore!
Supremacy
Ionic
Points: 45
Masts: 10
Cannons: 3S-3S-4L-4L-4L-4L-4L-4L-4L-3S-3S
Cargo: 8
Movement: S+S
Ability: Junk. Treasure Ship. When this ship is docked at any island, friendly ships also docked at the same island cannot be shot at.Flavor: Massive in size…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The last two crew today, tomorrow we see the first ten mast of the set….
First Mate Paul Locke
Pirate
Points: 6
Ability: Marine. This crew gets +1 to its gun rolls against any non-pirate target.Flavor: Captured by Navarr while on duty along the Barbary Coast, Paul Locke suffered for years in the brig of the Misfortune’s Keep. When attempts…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
Two ships and some crew from the LE section, we’re almost done with the Farthest Shore!
Ifrit
Pirate
Points: 14
Masts: 4
Cannons: 2L-2S-3S-4L
Cargo: 2
Movement: L+S
Ability: This ship gets +1 to her cannon rolls for every friendly ship within S of her.Flavor: Sailors who survive an encounter with the Ifrit compare to her to an attacking shark:…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The Final three SE ships! Tomorrow we begin with the final LE ships and crew and some of the last pieces for the Farthest Shore.
Vika
Ionic
Points: 14
Masts: 3
Cannons: 3S-4L-3S
Cargo: 3
Movement: L
Ability: Double Catamaran. Firepot specialist. This ship may not be given fire masts.Flavor: The crew of this vessel prefer the warmer climes and…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
Three more SE ships from the Farthest Shore!
Guardian
Ionic
Points: 17
Masts: 3
Cannons: 4S-3L-4S
Cargo: 3
Movement: L
Ability: Turbine. This ship cannot be shot at by ships within S of her.Flavor: Admiralty claims there is nothing unusual about the Guardian, despite accounts of cannonballs sailing right through her as if she was made of…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
We’ve seen the regular line up of every faction in the Farthest Shore, all of the new Generic crew, equipment, Unique Treasures, Islands, and Super Rares. All that’s left is the handful of SE and LE ships and crew! We have three SE ships today!
Crawler
Ionic
Points: 12
Masts: 3
Cannons: 2S-3L-2S
Cargo: 4
Movement: S+S
Ability: Turbine.…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The second Super Rare set of the Farthest Shore! That’s right, the Farthest Shore has two Super Rare sets, which would have made collectors and players crazy I’m sure.
Maelstom’s Vortex
Cursed
Points:
Masts: 5
Cannons: 2S-3L-3L-3L-2S
Cargo: 4
Movement: L
Ability: Once per turn, one Nexus Alliance piece within L of this ship cannot use its…[Read more] -
Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 2 years, 3 months ago
“The Code, Broadsides Attack, pg 19”
The ability “L-range cannons cannot hit this ship” does not make a ship an invalid target, even if the attacker has
only L-range cannons available. It can prevent a shot from hitting, but does not prevent the shot from being made.Would I be correct in interpreting this to mean that if a ship has only L ran…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The last three Ionic crew from the Farthest Shore! All that is left now to see are the SE and LE ships!
Valag
Points: 7
Ability: Black Mark. Captain. Hoarding Gold.Flavor: Valag thinks highly of herself, always has. As a result of this, many do not like her. Valag takes their disdain and sometimes open hostility in stride, preferring to be…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
The last two Nexus Alliance crew!
Sensei Garmadon
Points: ?
Ability: Black Mark. Each time an enemy ship misses a shot against this ship, eliminate a mast from the attacking ship.Flavor: It is said that Garmadon is the brother of Sensei Wu, a strange tale if true, for never were there two people so opposite in character. Where Wu is kind and…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 3 months ago
Final two islands from the Farthest Shore!
Nexus Outpost
Effect:
This island can only be used as a wild island. If a fort is built on this island, that fort gets +1 to its cannon rolls against targets within S of this island.Port Plunder
Effects:
1-2: Ancient Ruins: If this ship is carrying a unique treasure, place it on this island.…[Read more] - Load More
