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Xerecs replied to the topic Introduce Yourself! Join the Crew! in the forum Pirates CSG 4 months, 3 weeks ago
Welcome aboard!
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 4 months, 3 weeks ago
I think that covers just about everything within those parameters. A variation where a ship gets +1 to all d6 rolls would include the above, but also die rolls for SAT/EA/Fleet Admiral, possibly to Mysterious Island effects, and any instance of needing to make a d6 roll for a UT or something.
Ooh, would +1 to d6 rolls against X be usable on…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 months ago
Interesting little ship, a helmsman would likely be my got-to, get her moving 4S out the gate. her ability states “an island” as opposed to a wild island. With that wording you could get the +S from home islands, is this intentional?
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 months ago
The shoot action Captain Blackheart provides is tied to a move action, it’s not a full shoot action on it’s own. Think of it as Captain Blackheart having the generic captain ability with the SAC ability.
Per your scenario, if you rolled successfully with Crimson Angel, you would not be able to use the SAC part of Blackheart’s ability, but you…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 months ago
A neat ship! Seems like a hybrid to me, even though she’s a 2 mast ship. She ties the Friesland for the most cargo space on a Dutch ship (at least so far) and has a very handy ability, opening the door for all kinds of combos. Right off the bat I’m thinking Gentleman Jocard to boost cargo and gold running potential.
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 months ago
Looks quite nice, I’m digging the three tone hull so far. This seems like a solid ship for the Dutch. Good speed, good cargo, usable cannons, and reasonably budget friendly at 12 points, with that handy sniping ability.
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 5 months ago
I feel that this has been asked before, but I’m not sure where.
Suppose Albert Crenshaw (or similar crew) is on a ship that has Extended Range. The Code states that those abilities don’t actually make the cannons L range, but allow for them to target things within L. By this logic, Extended Range would only extend the printed ranges of the ship…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 5 months ago
If the rest of the mega pack is similar to this, then the Dutch are going to get a missive firepower boost. Very good cannons with a devastating offensive ability. Reminds me of Cargo-wrecking. I’m hoping her linked crew is also included in the pack, as the Dutch could use a couple more, building on what they got in Golden Seas.
My one “concern”…[Read more]
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Xerecs replied to the topic Found an old treasure! Some tourny ships! in the forum Pirates CSG 6 months ago
That’s a nice treasure! The Ocean’s Edge LE ships are among the more difficult LE’s to find.
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 months ago
I would like a clarification, if possible. The Code entry for Carbon Charlie (and others) states:
This ability may be used at any time during your turn while this ship is docked at your home island.
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You may create only one cannon per ship per turn.
That last “per turn” is meant to be your turn correct, not every player turn?
Related…[Read more]
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 6 months, 1 week ago
Is the ability of RotF USS Mercury considered the same as other versions of the terrain ignoring ability, or is something else going on?
USS Mercury: This ship ignores terrain.
Philipe Amqui: This ship ignores terrain when she is given a move action (islands are not terrain).
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 months, 1 week ago
Oooh. An interesting crew for sure. His gold bonus would apply to both the ship he’s on and the target of the trade, yes? Provided that the target is an opposing Dutch or Japanese ship. Would the bonus stack if you did more than one trade before docking at your home island? Suppose the players managed to pull off three trades with Dutch and…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 6 months, 3 weeks ago
Dedicated treasure/cargo ship for sure. I’m slightly worried she’ll be out paced by smaller faster ships, given her base speed and considerable point cost. However her treasure trading ability could be useful or used in interesting ways.
You could make her a hybrid of sorts with Dragon Eyes, utilizing the 7 masts against slightly smaller ships to…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 months, 1 week ago
Some interesting looking ships there! Fujian must have some of Kian Ng’s fireworks on board or something. 😀 I’m curious to see what this purple sailed ship is. Hong Bao is an excellent crew, making their line up of named crew even better. Curious to see who he’s sharing a card with.
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 7 months, 1 week ago
“The Code, Stacking Abilities, pg 16”
If two or more abilities have different triggers and/or different effects they are considered different abilities and
may be stacked.I take the above to mean that you could use White Crew and Trogs to totally cripple a ship if you win a boarding party against it. White crew would eliminate all the crew on a…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 months, 2 weeks ago
Ooooh. A new Red Seal ship. That’s quite the speed and cargo for this one, and not too expensive point cost wise. Looking forward to seeing the rest of the mega pack!
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 9 months, 3 weeks ago
Slightly worse overall cannons, but a handy bonus if you know you’re going up against the Americans. I take it that cannon rolls and Mortar rolls are considered different for game play purposes? Not that you’d be able to stack the bonuses, since Bomb Vessel prevents that.
Are there plans to use this technical shape without using the Bomb Vessel…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 9 months, 3 weeks ago
Hype to see this! Not quite as much cargo as I would have thought, but she does have decent speed for a ship her size and she’s points friendly. Quite a lot of linked crew. I see this as some kind of odd gunship. Might be ideal for scouting island, especially in larger games or games with Mysterious Islands.
I assume that her sister from the…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 2 weeks ago
Echoing what I said on Discord, this reminds me of Akua Lapu bu without the crew limit. Here the limiintg factor will be the point cost of the ship itself. However the Pirates have several options and ways to fit crew into a tight point window. I’m envisioning this as either some odd small hybrid, or an invested gold runner, with support crew.…[Read more]
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Xerecs replied to the topic Questions About Game Rules & The Pirate Code in the forum Pirates CSG 11 months, 3 weeks ago
Suppose one of my ships docks at an island. As per the free transfer, I unload a crew and an equipment. Could an opposing player dock at the same island and load that crew and equipment? The Code states that a Marine cannot be loaded from an island by an opposing player, but I didn’t find anything about a regular crew or equipment.
Suppose…[Read more]
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