I don’t see a reason why it shouldn’t be able to fire at sea monsters, which is weird flavor wise but it would get really bizarre in rules and remember all of it. In regards to shooting at submerged monsters/subs, it would work flavor wise to be able to do that, with the ship being this waterlogged monstrosity, but I don’t think I would give…[Read more]
Glad you enjoyed it! I’ll certainly post some more once they go through my creative workshop.
Glad you like it!
I like the idea of the chaining! Copying the ability could cause some insane shifts in battles and really give a large target, like a 10-master as you mentioned, a better chance when being teamed up on.
Thanks for the replies! I’m still figuring out the reply function on here since it seems to hate me so…
That is correct, but I should have a line in there somewhere that says something to the effect of “you can’t fire on friendly ships normally, just with this ability.” And in addition, you can only use Soul Split on friendly ships,…[Read more]
I never did actually post or publish the ruleset, mainly because it had some major balancing issues, with certain custom treasures being broken and complications in plot progression. I rewrote the basic rules a while back and added some new features. At some point I plan to put it all in a google doc and let anyone who wants to use or abuse it…[Read more]
The Soul of the World
Faction: The Cursed
Point Value: 22
Cargo Space: 4
Base Move: L
Ability: Soul Split. This ship gains +1 to all her cannon rolls against the Cursed.
Soul Split: Ships with this keyword may only choose friendly ships in the same fleet as targets of this ability.…[Read more]
My name is Dylas Maras and I have been collecting since the Spanish Main. My brother and I completely ignored the actual victory conditions and rules, opting instead for sending every ship we owned into enormous battles to see who could come out on top. Crew? Nah. Gold? Nah.
It wasn’t until many years after the Pirates line was…[Read more]