That’s not quite what I meant. The issue is that movement is traced from the bow and that large ships are longer than an S-move. So when I finish the first S move the stern of the ship is still overlapping the island.
Indeed. I think it’s still something that is far less of an issue in the physical game. I’m pretty sure I had this exact conversation with Xerecs a while back. Part of it is because on VASSAL, it’s all measured from one point on the bow, rather than the foremost tip of where one of the two hull pieces touch the water. (Which allows for greater turning options than having one point of rotation/movement in between those areas. Magnified for larger ships because they have a greater space between the hull pieces.)