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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months ago
We start this new cycle with the English, and their last two regular ships from the set! When we next see them we’ll be diving into their crew selections and their singular fort!
HMS Cornwall
English
Points: 10
Masts: 2
Cannons: 3L-4S
Cargo: 4
Movement: L
Ability: Armed Merchant.Flavor: HMS Cornwall was outfitted with cannons and weaponry…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months ago
Two more for the Nexus Alliance at the end of this cycle.
Bosun’s Blunder
Nexus Alliance
Points: 9
Masts: 2
Cannons: 3S-4S
Cargo: 4
Movement: L
Ability: This ship gets +1 to her cannon rolls against targets within S of her.Flavor: Many of this ships long range guns were removed and allocated to larger ships, leaving only a small armament of…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months ago
Two more as we approach the end of this cycle!
Sawtooth
Nexus Alliance
Points: 4
Masts: 2
Cannons: 3S-3L
Cargo: 5
Movement: L
Ability: This ship ignores Iceberg terrain.Flavor: Built in the frigid southern reaches of Alliance waters, the Sawtooth has shown remarkable resistance to cold and antarctic temperatures.
Flintlock
Nexus…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 1 week ago
Two more the the Nexus Alliance as the cycle continues!
Pilum
Nexus Alliance
Points: 4
Masts: 2
Cannons: 2L-2L
Cargo: 1
Movement: L+L
Ability: This ship cannot shoot when she carries treasure.Flavor: Converted from a merchant ship, the Pilum has been optimized for quick decisive combat actions. As a result there is almost no room onboard for…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 1 week ago
Two more for the Alliance!
Trident
Nexus Alliance
Points: 4
Masts: 2
Cannons: 3S-3s
Cargo: 3
Movement: S+S+S
Ability: This ship cannot load the last treasure from an island.Flavor: Trident insignias are emblazoned all across this ship’s hull and sails. Her crew believe that this brings good fortune upon them.
Fishing Tiger
Nexus…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 1 week ago
Two more for the Nexus Alliance!
Javelin
Nexus Alliance
Points: 11
Masts: 2 (A)
Cannons: 2L-3L
Cargo: 4
Movement: S+L
Ability: When this ship is given a shoot action, roll a d6 before any other dice are rolled. On a 6 lightning strikes every enemy ship within L. The affected ships have their base moves reduced to S until the beginning of your…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 1 week ago
We transition from the 3 mast line to the 2 mast line, we’ve now officially seen half of the Nexus Alliance’s regular roster!
Lightning
Nexus Alliance
Points: 10
Masts: 2
Cannons: 2L-4S
Cargo: 2
Movement: S+S+S
Ability: You may give this ship a shoot action to make one L-range Rank 3 electric attack against a target ship (it may make no other…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 1 week ago
We begin a new cycle, back to the Nexus Alliance for the next week!
Bog Clam
Nexus Alliance
Points: 11
Masts: 3
Cannons: 3S-3S-5S
Cargo: 7
Movement: S
Ability: This ship ignores the first hit it takes each turn as long as it has all of its masts. Cursed crew may use their abilities on this ship.Flavor: One of Dalgaard’s runners, the Bog C…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 1 week ago
Rounding out this cycle with some mercenaries!
Darkstalker
Mercenary
Points: 16
Masts: 3
Cannons: 4L-4L-4L
Cargo: 2
Movement: L
Ability: Mercenary. Schooner. Once at the beginning of each of your turns,roll a d6. On a result of 6, instead of giving this ship an action, you may give an enemy ship an action.Flavor:…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 1 week ago
Got hit by life for a couple days, so we’ve got a double helping of the Ionics from the Farthest Shore!
W’Kru
Ionic
Points: 13
Masts: 3
Cannons: 4S-3L-4S
Cargo: 3
Movement: L
Ability: Submarine. This ship gets +S+L to it’s base move while submerged. This ships base move is S if it is on the surface.Flavor: The W’kru was designed and mod…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 2 weeks ago
Two more Spaniards from the Farthest Shore!
Perdón de los Pecados
Spain
Points: 14
Masts: 3
Cannons: 2L-3L-4S
Cargo: 5
Movement: S+S
Ability: Blockade Runner. This ship gets +1 to her cannon rolls against Cursed and Pirate ships.Flavor: The “Pardoner of Sins” sails alongside the Armada, always on the lookout for the criminals and the unholy…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 2 weeks ago
Two more from the Farthest Shore as this cycle continues! Today the French are here!
Chant du Cygne
French
Points: 13
Masts: 3
Cannons: 2S-4S-3S
Cargo: 2
Movement: L+L
Ability: Blockade Runner. This ship sinks when her last mast is eliminated.
Flavor: As her name might imply, the “Swan Song” is largely crewed by condemned men and those the…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 2 weeks ago
Two more for the Cursed from the Farthest Shore!
Separator
Cursed
Points: 11
Masts: 2 (A)
Cannons: 2L-3L
Cargo: 3
Movement: L
Ability: This ship gets +1 to her cannon rolls against ships with more remaining masts than her.Flavor: This vessel was re-named for the crews penchant for separating heads from shoulders in boarding…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 2 weeks ago
If you’re looking for point cost recommendations on Foxtrot, I’d probably start at 9 or 10.
Oops, she does have a point cost, incidentally it’s a point cost of 10. I just left it out by accident when I posted last night. That said I think I like 9 better. Adj…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 10 months, 2 weeks ago
We return from a holiday hiatus! Picking up where we left off in the Farthest Shore, we have some Americans!
USS Fearless
American
Points: 13
Masts: 3
Cannons: 2S-2L-2S
Cargo: 4
Movement: L
Ability: Blockade Runner.Flavor: The crew of the Fearless take one of America’s oldest quotes to heart: “Give me Liberty or give me Death!” Charging guns…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 11 months, 1 week ago
We move to the next cycle of the Farthest Shore, starting with the English!
HMS North Wind
English
Points: 13
Masts: 3
Cannons: 3S-3L-3S
Cargo: 3
Movement: S+S
Ability: Schooner. This ship gets +1 to her cannon rolls against any non-English ship.Flavor: TBD
HMS Goodrich
English
Points: 8 (B)
Masts: 2
Cannons: 4L-4L
Cargo: 4
Movement:…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 11 months, 1 week ago
Two more for the Nexus Alliance as this cycle comes to a close. Tomorrow, the English!
Blue Blade
Nexus Alliance
Points: 13
Masts: 3
Cannons: 3S-2L-3S
Cargo: 7
Movement: S
Ability: <span…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 11 months, 1 week ago
We continue with the Alliance! Two more as this cycle comes to a close!
Meldric’s Stream
Nexus Alliance
Points: 11
Masts: 3 (B)
Cannons: 4S-3S-4S
Cargo: 7
Movement: S
Ability: After looking at treasure on a wild island, you may trade any one treasure from that island for a random treasure on any other wild island. This ship must load the…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 11 months, 1 week ago
You should make that a “once per turn” or “as part of a XXXXX action” ability, just so players can’t use it to annoy opponents by looking at the same coins over and over. As written, it could be used at any time and as often as you wanted, without any timing restrictions or limits.
I’ll likely adjust it to a once per your turn, as I don’t want…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 11 months, 1 week ago
I’m not sure where you have the current version priced, but adding this negative could drop it down to being a 1-point ability. Making it zero-cost is tempting, but the Sargasso benefit is still slightly better than the reef negative.
Currently the Jungle is a 4 point ship.
Is there a reason why the use of this needs to be declared ahead of…
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