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August 7, 2023 at 4:43 PM #16969JoshParticipant
That’s my bad I forgot to mention I had a Captain as well.
So if I have a Captain and a same action twice crew I can in essence move then move again and shoot as if I were utilizing an extra action crew. Awesome.
I just didn’t know if there was some distinction between “extra action” and “same action” but with “same action” when you utilize a Captain, you can forgo your first “shoot” in your two “move and shoot”’s if you’re out of range anyway.
August 7, 2023 at 2:05 PM #16963JoshParticipantFor the “this ship may be given the same action twice” ability, if I’m 6S away from an enemy ship (and my ship can move 3S) but I want to be able to move and shoot, could I chose to move and “shoot” twice (if I roll a 5 or a 6), “forgo” the option to shoot on my first action, then move and shoot on my second action or is that illegal?
In other words would I require an “extra action” crew over a “same action” crew.
August 2, 2023 at 10:50 AM #16897JoshParticipantThank you for the corrections. Forgot oarsmen cost points too.
That’s a bummer it’s only one ability even if a crew has two but “rules is rules”.
I didn’t mean to knock the other factions crew capabilities though, although I have noticed certain ability combinations with certain crew of certain nationalities can be extremely advantageous, even if they require “all nationalities” crew enablers.
Yeah in hindsight I suppose you’re right. Especially if DJ only copy’s single abilities instead of complete crew abilities.
August 2, 2023 at 10:39 AM #16896JoshParticipantIf I have an opponent playing as Spain with a ship carrying Joaquin Vega, and I’m playing England with a ship carrying a crew that allows use of all nationalities crew and my own Joaquin Vega, is that a legal setup or can there be only one Joaquin Vega in the whole game?
ALSO
For crew abilities that state “one cargo may also be removed when this ship hits an enemy ship”, does this apply only to cargo like treasure, unique treasure etc, or does it also apply to crew since they take up cargo space? I’m only asking since there are crew that specifically have abilities that say “eliminate one crew when this ship is hit”.
August 1, 2023 at 4:46 PM #16890JoshParticipantThis may be a dumb question but stacked oarsman start to occupy cargo spaces after the first oarsman even if their designation is “this crew takes up no cargo space” right?
July 29, 2023 at 8:43 PM #16813JoshParticipantWhen I was a kid I was a “Child” Lol (go to gunship was the SM Harbinger).
Nowadays I consider myself an “Elitist Trickster Gladiator” with a bit of “Sophisticated” which gives way to “unpredictable”.
July 29, 2023 at 7:50 PM #16806JoshParticipantRegarding the “crew of any nationality may use their abilities on this ship” ability, does that apply across each PCSG faction or just the nation factions. Considering when some of the pieces with this ability were made I’d figure it’d apply to everything, even though factions like the Cursed aren’t technically a “nation” like say Spain or France (though they do function like a nation).
July 29, 2023 at 7:50 PM #16805JoshParticipantAhoy!
I recently back got into PCSG after a 10 year hiatus. I had a small collection back from the years prior but was surprised to learn packs were still being sold over eBay. I went and bought a few (one from SM, Fiends, and two from Pirates of the Caribbean) and ended up with the HMS Endeavor. Later I went to my local trading card and gaming store and found a small community who still played and the rest is history. I’ve always been into pirates and the idea of creating and playing with miniature ships on a simulated oceanic game board with treasure, islands, and modifiers designed to make a ship better was massively appealing to me.
I’m definitely a player more than a collector. That being said I consider myself pretty “new” to the game even though I’ve know about it for decades. Couldn’t afford to blow money on a MASSIVE collection when I was a kid and didn’t have many people to play full games with.
Favorite thing about pirates is the strategic thinking required to play. The loads of ship modifiers through special abilities or crew you have to consider not just for yourself but for the other players as well. Not a lot of people like that in leisure activities but I love the complexity of it.
Glad I found this website. Great to be here!
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