This is a thread idea I had a while back. The Hessian is a very good 1 masted ship, but doesn’t get much attention. There are better 1 masted gold runners but not many better 1 masted gunships or even hybrids.
Collector’s Number: 096
Faction Affiliation: America
Point Value: 9
Cargo Space: 4
Base Move: L
Number of Masts: 1
Ability: Once per turn, one crew or ship within S of this ship cannot use its ability that turn.
Flavor text: The tiny Hessian is nearly a renegade. In fact, she appears on no official naval records, raising questions about just who authorizes her vicious attacks.
The combination of cancelling and 4 cargo makes her pretty good from the start. With a good gun she can even get a captain. I sometimes like running her as a defensive gold runner (just a helmsman), but the cancelling can be circumvented by ramming.
It gets more fun when you consider all the different crew combos. Captain and helmsman leaves her with 2 cargo spaces for a hybrid role. You could add a shipwright and oarsman for maximum durability and make her very tough to capture. Or, C+H with a musketeer and a 1 point equipment for some firepower.
The Americans managed to get both of the cheap Eternal crew in the game. Combine them with C+H and an oarsman, and you can have the tiniest little “god ship” ever – Eternal, cancelling, oarsman and more. With Ralph David you’d even have room for a shipwright as well!
I realize that her combos aren’t that practical in smaller games, but I do think the Hessian is one of the nastiest 1 masters in the game.
I really like the concept of Cancelers but I was unsure about a one masted ship. thanks for the insight.
Of course! Cancellers are fantastic but of course on a 1 masted ship you have the usual ramming problem, where one easily successful ram can often ruin a 1 master’s chances of impacting a game. In the unique case of the Hessian, that’s where a shipwright and Eternal could come in handy.