September 11, 2019 at 1:11 PM #9617September 11, 2019 at 6:10 PM #9619
Glad to see another report, the size of the battle is really epic!September 11, 2019 at 6:44 PM #9620
Indeed, the American-Spanish conflict dominates most of the game, even into the end stages. They weren’t the only ones fighting, as the English and French conflicts had a major effect on what those two factions did, I just didn’t get as many shots of it as the Spanish-American, since it directly involved one of my fleets.September 14, 2019 at 8:36 PM #9630
Report Ten is now here! I will hopefully be uploading CoEC updates on Wednesdays and Saturdays.September 16, 2019 at 6:08 AM #9637
Great report Xerecs! Loving these reports, they are a fun way for me to relax while eating. 😀
Yes go Hessian! XD
Glad the Spanish are beating the Americans, mostly because they should. Kinda feels like the Americans maybe should have tried to retreat 1-2 turns before the Spanish had that decisive blow of sorts, but I don’t know the situation in terms of if the Americans have any idea if the Spanish would pursue them heavily back to their HI. Love the “F you” move of building a fort where TI was while the Kettering is still docked there.
8:55 Love this shot, seeing some “lines of battle” to a degree along with the Zeus and the massive stockpile the English have.
9:15 Love this picture too, really shows how much the battle area has cleared up. The lighting makes me think of a dark gray sky, which is fitting given the storms.
No idea how much time is left in/for the game, but it seems like an alliance (preferably a coalition with 3+ factions) would be required to keep the Spanish from winning.September 17, 2019 at 1:13 PM #9646
The Americans tried to get the English to go in with them, but English concerns over the Pirates and the discovery of the French led to them not lifting a finger to help the Americans. The Americans also reached out to the French, but the French were actively trading with the Spanish, and felt no need or desire to attack what they considered an ally.September 18, 2019 at 7:04 PM #9661September 19, 2019 at 10:02 AM #9670
Love the photography even more on this one, great thumbnail too!
Neat to see the sea monster squadron again after a few years.
4:34 Beautiful and epic!
Interesting to see the rise of the Pirates… looks like the English could do some megalaunches if they really want to go after the French.
For a moment in that picture where the English are sailing past the Guichuan, I thought an English-Cursed alliance could be in the making. XD That pair could definitely do some damage against the Spanish.
Great report as usual!!September 21, 2019 at 4:08 PM #9696September 21, 2019 at 7:19 PM #9699
Very impressive effort by the Galeon de Gibraltar.
Some of those Spanish customs look absolutely amazing. The Bretwalda’s sails really make any ship look epic. I’m surprised by how much I like the contrast of the red and white sails on at least one of the custom Spanish 5’s.
Pirate raid on the French reminds me of CTO, though not with as hasty of a retreat. XD
If the Grinder’s loss was an accident, shouldn’t they get a free replacement of the same point cost? (not that they have a better ship haha) If she’s “totaled”, that’s a nasty real life loss too, financially and in terms of future gameplay… I’m really lucky all three of the 10 masters on my EE ocean survived that disaster intact in 2015.
I’m a little disappointed by the lack of support the Swallow and Valiant had… it seems like an ongoing trend that the English send a gunship or a few through the Portal to smash the French, but inevitably lose those ships after being outnumbered. Makes more sense to make a concerted effort with a full battle squadron (perhaps to replace that French fort with their own for a base of operations, actually take territory) or not attack the French at all. (or attack from a different angle as they may start doing soon)
I think I’m rooting for the French against the Pirates. The Pirates’ strategy and gameplay actually mystifies me as much as the Cursed, not that it’s a bad thing.
The pictures starting at 8:30 are just crazy. Weird but neat to see such a strange arrangement of masts and flames on the SX.
The pictures that follow are some of the more epic I’ve seen for any game. Also really helps viewers to remember the HI locations in relation to each other, which can get lost in the carnage and chaos.
(possibly will be answered on YT) Have you had trouble managing deckplate space for the fleets? (obviously a huge issue for me in CTO haha) I just had the idea of low-depth drawers stacked on top of each other to store fleets in a tower. Though it would be annoying to move them in and out to see crew setups and ability text, and crew chips would probably slide around too much.
Pretty cool to see so many fire masts, makes it look cool and prompts some interesting decisions.
Looking forward to playing my CG4 turn tomorrow. 😀
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