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The Super Rares! We’re getting close to the end of SpMg! Tomorrow we’ll likely see the Special Edition ships (megacards/ pre-built box ships).
As a heads-up, I think this SR pack is full of powerful pieces….. Ye have been warned. 😀
Golden Armor
Ionic
Points: 30
Masts: 5
Cargo: 3
Cannons: 2L-3L-3L-3L-2L
Movement: L
Ability: You may give this ship a shoot action to make one 2 rank electric attack (it may make no other attacks); you do not need to target a ship. If it hits, remove a mast and a crew from every enemy ship within 3L of this ship. For the remainder of the game this ship may not be given shoot actions.
Flavor: Decorated in gilded steel, the Golden Armor is the most ornate ship in the Ionic Navy. Her decoration is said to hide a formidable weapon however, one that could lay whole fleets low. The Admiralty fervently denies these claims.
Ignition
Ionic
Points: 9
Masts: 4
Cargo: 5
Cannons: 3S-3S-3S-3S
Movement: S+S
Ability:
Flavor: Gifted to the Ionics by the English as part of the ‘ignition’ set in motion by the Guardians. The Ignition herself is a bare bones galleon, which the Ionic admiralty intends to study and improve upon.
Tahu
Ionic
Points: 12
Ability: Every shot this ship takes is a firepot shot.
Flavor: Age and humiliation have taught Tahu a great deal about himself. Now older and wiser he is able to better handle himself and his fiery temper.
Nuva
UT
Ability: Any crew ability on this ship may be used by another crew within S of this ship.