-
Xerecs commented on the post, Leaving a ship outside – results after a few months 7 years, 11 months ago
Interesting. For the months it was outside, was the weather gernally clear and sunny or more cloudy and rainy? That would have an affect on the ship and it’s paint.
Where you left it, was it more urban or more […] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Moonbeam is kinda weird, at least to me. Her ability would be hard to keep track of I would think in a larger game, then again it might not be. Testing would tell.
The Ionics get two more submarines!
Voya
Points: 12
Nationality: Ionic
Masts: 2
Cargo: 5
Cannons: 4S-4S
Movement: L
Ability: Submarine. This ship sinks when her last mast is…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Three today! I think I already posted the Agi on MT, back when I introduced the Ionics, but with the issues there I can’t be certain. Plus new feedback on it would be good to hear.
Agi
Points: 5
Ionic
Masts: 2
Cargo: 5
Cannons: 4L-3L
Movement: S+S
Ability: This ship cannot shoot when she carries treasure. When this ship carries treasure its base…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
The SF reminds me of El Neptuno, but not as good, at least on my first glance. Given that ship and the fun combos that can be pulled off with her, the SF looks fun to play. The Americans may not have the crew variety of the Spanish but there are plenty of cool things you could do with this. Perhaps it’ll wind up in the staring fleet for THC?…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
The Breeze is VERY quick. I think it’s a good thing she’s on the smaller side, since we’ve seen what that ability on larger ships can do.
Vaki— A ship with this keyword cannot sink, but may be scuttled. This ship cannot carry crew.
Bohrdak
Points: 14
Ionic
Masts: 2
Cargo: 2
Cannons: 2L-3L
Movement: S+S
Ability: Vaki. If this ship hits an…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
That might be a little too cheap, but I wouldn’t be opposed to that for playtesting purposes.
For a middle ground, 13-14 points. This will probably affect the next six with this keyword, since they’re all two masters.
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
The new Vaki ships look like a conundrum. The ability to not carry crew severely hurts them, to the point where both may be overpriced.
Hmmm…… Would bringing their costs down to around 12-13 be better?
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
That’s a lot of cargo for something that’s basically a flotilla. 😀 With that much room you can fit all manner of equipment and specialist crew aboard. Since it HAS to be towed, gold running is not an option for this, only combat, and it looks well prepared for the task. I’m not sure how the towing rule would work, rules wise. Maybe you could ask…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
With Rotoz at L speed, I’d be fine with her at 15 points. (mostly just extended chainshot)
Zuva could maybe go to 16, but it’s too early to say that definitively.I think the Zuva will stay at 17, to avoid potential abuse.
only one new one today, as we’ver reached the end of this sting of six. Tomorrow a new keyword!
Vidok
Points: 16…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Two more!
Zuva
Points: 17
Ionic
Masts: 3
Cannons: 3S-2S-3S-2S
Cargo: 3
Movement: S+S
Ability: Bombadier. When used in flamestrike mode, this ships bombardier cannon can replace up to two fire masts with its first hit.Rotoz
Points: 18
Ionic
Masts: 3
Cargo: 4
Cannons: 3S-3S-3S-3S
Movement:
Ability: Bombadier. This ships bombardier cannon may not…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Done and done! Two more Bombardiers tomorrow!
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Okay. Full drafts:
(changes/addiions in bold)Kluun
Points: 14
Ionic
Masts: 3
Cannons: 3S-4L-3L-3L
Cargo: 3
Movement: L
Ability: Bombardier. This ship gets -1 to her die rolls when rolling for terrain effect.Grok
Points: 14
Ionic
Masts: 3
Cannons: 2S-3S-4L-4L
Cargo: 4
Movement: L
Ability: Bombardier. One of this ships treasures is worth +1 gold…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
I think I’ll begin posting two a day to speed up the process. This group of ships is still in a raw phase. Most of their stats are not final or complete, such as point costs and cannon ranks.
Italicized cannon is Bombardier cannon
Kluun
Points:
Ionic
Masts: 3
Cannons: 3S-4L-3L-3L
Cargo: 3
Movement: L
Ability: Bombardier. This ship gets -1 to…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
I’m not sure where to price this one either, since Bombadiers are/were overpriced to begin with. The italicized cannon is the Bombadier cannon.
Marto
Points:
Ionic
Masts: 3
Cannons: 2S-3L-2L-2L
Cargo: 3
Movement: S+S
Ability: Bombardier. -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
I haven’t decided on a point cost for this one yet, though I’m thinking somewhere around 15-17 points.
Lurker
Points:
Ionic
Masts: 3
Cargo: 4
Cannons: 4S-4S-4S
Movement: S+S
Ability: Submarine. This ship may eliminate up two masts on a successful ram. -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Thought I’d post two at once, since they’re so similar.
J’ga
Points: 14
Ionic
Masts: 3
Cargo: 5
Cannons: 3L-3S-3L
Movement: S+S
Ability: Scorpion.K’Fo
Points: 14
Ionic
Masts: 3
Cargo: 4
Cannons: 3L-4S-3L
Movement: S+S
Ability: Scorpion. -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
We’re steadily working through the Ionics. With today’s ship we’re halfway through their selection of three mast ships!
Raneka
Points: 15
Nationality: Ionic
Masts: 3
Cargo: 3
Cannons: 3L-3L-3L
Movement: L
Ability: Galley. This ship eliminates two masts with each hit. -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
A wording change to something like this:
Enemy ships within L of this ship get -2 to their cannon rolls against this ship.
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Three at once!
Vohrak
Points: 20
Ionic
Masts: 3
Cargo: 3
Cannons: 3S-3L-3S
Ability: Enemy ships within L of this ship get -2 to their cannon rolls. This ship gets +1 to her cannon rolls for every enemy ship within L of this ship.flavor: It is said that the Vohrak is alive. How else would it be able to sap the strength from men, and become…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 12 months ago
Two at once today, since one is kinda boring. 😀
Gurahk
Points: 13
Ionic
Masts: 3
Cargo: 3
Cannons: 3S-3S-3S
Movement: S+S
Ability: Once per turn this ship can look at one face-down cargo on any ship.Kurak
Points: 15
Ionic
Masts: 3
Cargo: 3
Cannons: 3S-2S-3S
Movement: L+S
Ability: Whenever one of this ship’s masts would be eliminated, roll a d…[Read more] - Load More
