-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
I can adjust the keyword cost no problem, but then it would have some ramifications for the ships, since ALL of them also have the Makuta keyword. Changing it to 7 is probably what I’ll do, so that makes Chirox seven points, and jumps Antroz 12. I’ll go through my word doc and add 2 to every remaining crew yet posted, some of them could still be…[Read more]
-
Xerecs replied to the topic Pirate Stories in the forum Black Mongoose Tavern 7 years, 10 months ago
This was the fleet description for my entry to the ‘City of Gold’ fleet challenge on MT. In the actual fleet, links were inserted into places to make reference to the other fleets participating, past challenges, and other game pieces WK official and Custom. For example, when Hammersmith talks about ‘John’, he’s referring to a custom pirate crew…[Read more]
-
Xerecs replied to the topic Pirate Stories in the forum Black Mongoose Tavern 7 years, 10 months ago
I’ll start things off! This was the story introduction for the ‘Free the Pirate King’ fleet challenge I hosted on MT.
Jack Hawkins was not in a good mood. Locked away in his cabin, he had given strict orders to not be disturbed, yet there was a pounding on his door. Rolling out of his hammock, Hawkins strode to the door and wrenched it…[Read more]
-
Xerecs started the topic Pirate Stories in the forum Black Mongoose Tavern 7 years, 10 months ago
A place where folks can post their Pirates inspired stories, fan-fics, extended flavor texts, etc. Any work of fiction inspired by the game can go here.
-
Xerecs replied to the topic Introduce Yourself! Join the Crew! in the forum Pirates CSG 7 years, 10 months ago
Avast ye scoundrel, Xerecs is here! In other places I be a mighty Lord Sentinel, but here I’s me humble self. I be named after a tragic character in a fantastic epic. Perhaps one day the story will be told…….
I be a-playing this game more than I be collecting it, though I have me eyes ever on the horizon. Lookin for me missin booty an…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Giving him Ransom won’t solve the problem, since most people don’t USE the gold capture ability. I’d much rather see ‘This ship gets +1 cargo spaces. This crew takes up no cargo space’ instead of Cargo Master, and he can keep the rest of his abilities, including Ransom.
Judy should stay as a Helmsman/cannoneer combo. I feel that Repeating Guns…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
I like the Torch. Nice little gunship, and with the first part of her ability, she’s able to be somewhat decent at it. I still don’t like that you can ram off a Turtle ships mast while she still has paneling, that distinction has relegated most of them to back-up/pinch gunships or gold runners. I think there’s only one WK turtle with ‘ramming…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Point cost for the slash….?
Why is Judy Rodriguez 7 points? Cannoneer and helmsman are worth 4 combined, since both are 2 point abilities.
For Grayson August, small detail, but unload would sound and fit better than offload.
Arcane is straying into OP realms. I’d reccommend changing the die roll to a 6, not a 5-6, otherwise it becomes FAR too…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
It could just be a temporary glitch, since when I free type like now, the coding doesn’t show up.
Ah, crud. Spirah’s point cost right now is 13. I accidentally removed it when I edited the first post with her in it.
Double crud, seems I didn’t read my own ability text. Since I wan to keep both abilities I’ll add a two ship limit. Wording would…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
I think the issue is me copy+pasting, while in the visual tab. I’ll edit my post above to remove all of the gobbledegook.
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
My hypothesis is thusly: When I post the customs, I just copy and paste from a word doc. I think something happened during that process that caused your site to freak out. Also, I’m realizing now that I was typing and copy+pasting in the visual mode, and at the time, there was still a ‘preview’ box under everything. It’s possible that had…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
The last cursed ships, tomorrow we move on to the Crew!
Makuta– Denotes as part of the Makuta sub-faction.A crew with this keyword is linked to all other crew with this keyword. This shipg gets +2 to her cannon rolls.
Spirah
Cursed
Points:
Masts: 3
Cargo: 3
Cannons: 5S-2L-5S
Movement: L
Ability: Makuta. This ship cannot shoot when she carries…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Very interesting ten. I’m not sure how effective or useful the terrain removing ability is/could be, but it sounds really cool. The secondary ability is cool, if difficult to use naturally. You could find a way to get Nemo’s Plans+ Rune UT to spam 6’s and move entire squadrons away from her when she gets in trouble.
I don’t know which Cursed crew…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Two more!
Makuta— Denotes as part of the Makuta sub faction. A crew with this keyword is linked to all other crew with this keyword. This ship gets +2 to her cannon rolls.
Tridax
Cursed
Points: 15
Masts: 3
Cargo: 3
Cannons: 4S-4S-4S
Movement: L
Ability: Makuta. Once at the beginning of each of your turns, roll a d6. On a 5-6 as a free…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
All righty, changes on the way for Krahta. About four more ships left for the Cursed/Makuta before we get to their crew.
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Good points there about the Krahta. Would limiting it to once per game be a decent enough ‘fix’ or would re-doing it from the stats up be a better way to go?
Yeah, once per game seems like a good fix.
Okay then, how’s this for wording:
Once per game choose one ship within S of this ship. Roll a d6. On a result of 6 place one Uni…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Now that I look at it again, Krahta is actually just OP. You can just park friendly ships next to it until you get the inevitable Nemo’s Plans + X UT (Runes of Thor for unlimited AA’s/etc), not to mention various other combos like Neptune’s Trident. It’s actually just broken. I was trying to look at it from a gimmick/enemy perspective with th…
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Krahta by itself isn’t very good I’d think. Even with the Makuta keyword giving her +2 to her cannon rolls, it’s still a sea monster, although somewhat faster than most. Her main draw is her UT ability, which you could try and spam with friendly ships, to get UT’s as you mentioned.
I feel that the Fallen Angel would be some kind of hybrid, since…[Read more]
-
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
Two more!
Relevant Keywords:
Makuta— Denotes as part of the Makuta sub faction. A crew with this keyword is linked to all other crew with this keyword. This ship gets +2 to her cannon rolls.
Borhok— A ship with this keyword ignores the first hit it takes each turn. If this ship has no crew, she cannot be given shoot actions and her base…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 11 months ago
I think the Moonscape is best as a scout hybrid. The Mercs have better dedicated gold runners and gunships around or below the same cost.
Good point, they do have better gunships, though I’m hard pressed to think of any decent gold runners for the mercs. 😀
My initial thought on the Rod was that is was very powerful, but I re-read it and I…[Read more]
- Load More
