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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Wording changed, and point range of Toa Stone decreased as well, extreme ‘nerf’ down to the range of Castaway.
Today’s Treasures!
Hammer of the Mask Maker
Treasure does not take up cargo on this ship. This ship may load up to 4 coins.Mask of Creation
Once per turn roll a d6. On a result of 6 place up to three random treasures on the…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
That needs to be defined every time it’s mentioned in ability text.
Oops, didn’t see this earlier. Would wording like this be sufficient?
……are eliminated by being hit with all cannons a ship has available.
Would lowering the point range of the crew that could be brought in make the TS less OP?
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Two more treasures! Both of these re-appear later in the SE/LE portion of the set.
Artaka
Do not load this treasure, instead place it face-up on the island it was found on. For the remainder of the game ships that dock at this island may not be shot at, rammed, or boarded while they are docked there.Kranhzi
Do not load this treasure,…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
We’ve seen all of the regular crew and ships. Now its time for what all pirates crave, Treasure! Not just any treasure mind you, but Unique Treasure!
Vorox
No treasure may be loaded from this island until Vorox are eliminated. Vorox are eliminated by a perfect shoot action.Toa Stone
When revealed you may place a crew with point cost of…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
I might change Zesk to one or the other, but probably not both.
The last regular crew! Tomorrow we delve into the Unique Treasure section of SpMg!
SAC– Once per turn you may eliminate one of this ships crew to give her an extra action.
Guardian— This piece is linked to all other pieces with this keyword.
Rafael…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Welp, another possibly OP crew incoming!
Zesk
Mercenary
Points: 8
Ability: Ex-patriot. If this ship wins a boarding party she may eliminate all of the other ships crew and remaining masts.Flavor: Once a prisoner of the Cursed, Zesk has lost some of his humanity, and at times behaves more like a beast than a man. He is just human enough to…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
I figured that AA available to ANY faction should be more than what it’s regulalry available for. But if Christian Fiore is still 5 points, then I can make Tuma 6. On his negative ability, is it sever enough to warrant an even lower point cost?
For the Skrall, I like your idea for regular cannon bonus and the boarding bonus for every crew. I…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Getting close to the end, two more!
Fleet Admiral: Once at the beginning of each of your turns, roll a d6. On a result of 6, any ship in your fleet may be given two actions that turn.
Tuma
Mercenary
Points: 7
Ability: Ex-patriot. Fleet Admiral. This ship gets -1 to its cannon rolls.
Link: Skrall’s Hand, Branar, Skrall, StroniusFlavor: Tuma w…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Two more crew!
Branar
Mercenary
Points: 11
Ability: Ex-patriot. Captain. Once per turn before you give this ship an action, roll a d6. On a 6 this ships cannons automatically hit for this turn.
Link: Skrall’s Hand, Skrall, Stronius, TumaFlavor: One of the few tactical minds among the Skrall, Branar has risen through their rigid caste s…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
We’ve seen all of their ships, now here are the crew! Speherus Magna is winding down!
Guardian— This piece is linked to all other pieces with this keyword.
Makeza
Mercenary
Points: 5
Ability: Guardian. Ex-Patriot. Reveal this crew at the beginning of one of your turns: Choose one enemy crew. Roll a d6 and add the result to the crew’s point…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Time for a fort! Tomorrow we’ll begin with the crew!
Roxtus
Mercenary
Gold: 10
Flags: 8
Cannons: 2L-2L-3L-3L-3S-3S-3S-4L
Ability: This forts cannons eliminate two masts with one hit. If this fort rolls a 1 on any cannon roll, eliminate one of this forts flags.Flavor: Who first built Roxtus is a mystery, as is why they left. The Skrall found the…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Oops! Cannons for the Skrall’s Hand would be: 2S-3L-3L-2S. I’m not sure if I’ll give her the Mercenary keyword or not. I forgot it by accident, but I’m attracted to the idea. I could swap it around, such that the Monk’s Revenge doesn’t have the keyword and the SH does.
Speaking of, I can drop her point cost to 8 no problem.
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Double helpings on Thanksgiving!
Iron Fist
Mercenary
Points: 15
Masts: 3
Cargo: 3
Cannons: 2L-3S-3S
Movement: S+S
Ability: Mercenary. Submarine. This ship gets +1 to her cannon rolls against any ship.Flavor: Most of Nemo’s captains prefer to ram a ship from under the water. The captain of the Iron fist however, is a former Nameless, and d…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Two more!
Battleship– This ship has two shots per mast, and the Extended Range keyword.
Ash Bear
Mercenary
Points: 15
Masts: 3
Cargo: 3
Cannons: 3S-4S-4S
Movement: L
Ability: Mercenary. Battleship.Flavor: A scavenged prototype, the Ash Bear was reconstructed and added into Nemo’s growing armada. While her timbers and sails are sound, h…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
The Inferno looks very interesting, very high-risk, but high reward as well. her ability to give herself fire masts, would her controller have to roll for those fire-masts?
I like Stellan, I’d probably try and find a way to get him onto the Wodin, for gold capturing fun.
The final regular faction for Spherus Magna! The Mercenaries are…[Read more]
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Xerecs replied to the topic Introduce Yourself! Join the Crew! in the forum Pirates CSG 7 years, 10 months ago
I’d love to see an aircraft carrier someday.
I toured one in 2010, went to see the Midway in San Diego. Was quite interesting, the ceilings and doorways were all really low, and since I’m about 6 foot even I had to duck everywhere I went. 😀
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Originally, yes, Makuta is supposed to bring in crew from outside the game. However, I like the redistributing idea. Would look like:
Once at the beginning of each of your turns roll a d6. On a result of 4-6 place any crew with a point cost of 4 or less in play on this ship. It’s nationality changes to match the nationality of this ship.O_O Wow…
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
I’ve actually used Jordan, he’s made his way into Savage Seas!
Three today, and two of them are the big-name crew for the Cursed for the set!
Makuta— Denotes as part of the Makuta sub faction. A crew with this keyword is linked to all other crew with this keyword. This ship gets +2 to her cannon rolls.Bitil
Cursed
Points: 10
Ability: Maku…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Two more! We’re getting close to the end of the Cursed. Once that happens, it’s on to the Mercs!
Makuta— Denotes as part of the Makuta sub faction. A crew with this keyword is linked to all other crew with this keyword. This ship gets +2 to her cannon rolls.
Canceller— The cancel ability.
Krika
Cursed
Points: 16
Ability: Makuta. Ghost…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 10 months ago
Pentheus doesn’t have a point cost because…….? You’re not sure, or just a typo?
Makuta— Denotes as part of the Makuta sub faction. A crew with this keyword is linked to all other crew with this keyword. This ship gets +2 to her cannon rolls.
Vamprah
Cursed
Points: 14
Ability: Makuta. Enemy ships within S of this ship get -1 to…[Read more] - Load More
