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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Returning to the Nexus Alliance for this cycle!
River Dolphin
Nexus Alliance
Points: 9
Masts: 4
Cannons: 3S-3S-3S-3S
Cargo: 5
Movement: S
Ability: Schooner. Explorer.Flavor: Built and assembled at Nexus Tower, the River Dolphin was named for the dolphins found living in a river on the Tower’s island. She has been tasked with venturing out b…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Is Abraham’s +2 bonus for cannon and boarding rolls? It might be better to have a semicolon so it doesn’t seem like a separate ability. I could see someone construing it as +2 to d6 rolls against sea creatures. I’m not sure if I love Wizkids’ way of doing it, but it is pretty clear. Ex (Kodiak): This ship gets +1 to her boarding rolls. She gets +2…
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Rounding out this cycle with some mercenaries, the Nexus Alliance returns tomorrow!
Uhyggelig
Mercenary
Points: 14
Masts: 4
Cannons: 4S-3L-3L-4S
Cargo: 3
Movement: S+S
Ability: Mercenary. This ship ignores terrain except for fog and storms when she’s given a move action.
Link: Abraham the SlayerFlavor: TBD
Guardian
Mercenary
Points: 1…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Two more Ionic ships from the Farthest Shore!
Cairn
Ionic
Points: 19
Masts: 4
Cannons: 2L-2S-2S-2L
Cargo: 3
Movement: L
Ability: When this ship sinks, place an island from outside of the game where this ship was sunk. All crew and cargo on this ship are placed on this new island. This ship may never have a crew with the Eternal keyword…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Two more Spaniards arrive from the Farthest Shore!
El Redentor
Spanish
Points: 13
Masts: 4
Cannons: 2S-2L-3L-3S
Cargo: 3
Movement: S+L
Ability: If this ship is assigned a crew with the Hostile: X keyword, she gets +1 to her cannon rolls against whatever is signified by X.Flavor: The Redeemer offers a unique opportunity to Spanish Pirates,…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Two more Frenchmen from the Farthest Shore!
Le Fantôme
French
Points: 12
Masts: 3
Cannons: 2S-2S-2S
Cargo: 2
Movement: L+S
Ability: If this ship ends her turn in a fog bank, she may leave from any other fog bank in play on her next turn. Once per turn, when this ship hits another ship, eliminate one cargo from that ship.
Flavor: Swift and…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
27 points is a lot to put into a 3-masted ship, but you could also do a lot of really fun things with this combo.
Flint is likely coming down to about 7 points, thus reducing the overall point cost of the combo. I’m hesitant to reduce the cost of the Spider Queen if only because she has very good stats and abilities.
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Two more Cursed ships from Farthest Shore!
Green Hades
Cursed
Points: 14
Masts: 4
Cannons: 2S-2L-2L-2S
Cargo: 3
Movement: S+S
Ability: Ramming cannot eliminate this ship’s masts.Flavor: Built with a strong, sturdy hull, the Green Hades is a fearsome vessel. It is said her captain hangs boarding prisoners from the Hades’ masts with only the g…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Some more pirates from the Farthest Shore!
Stardust
Pirate
Points: 12
Masts: 3
Cannons: 2S-2L-3S
Cargo: 4
Movement: S+S
Ability: If this ship wins a boarding action, she may take as much treasure from the other ship as she can carry. When this ship hits another ship, you choose which mast is eliminated.Flavor: The Stardust has made a name…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Another linked pair for the Americans!
Star Breaker
American
Points: 18
Masts: 4
Cannons: 3S-3L-3L-3S
Cargo: 3
Movement: S+S
Ability: This ship eliminates two masts with each hit.Link: Captain Damien Hart
Flavor: The Star Breaker’s bow is adorned with a carving of a three-headed dog, each mouth full of fire at all times. Captain Hart c…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years ago
Been a bit longer than I anticipated or intended, but we return with daily customs! Continuing in the Farthest Shore we go to the English for our next few:
HMS Orient
English
Points: 22
Masts: 4
Cannons: 4S-3S-3S-4S
Cargo: 5
Movement: S+S
Ability: Dories. This ship gets +1 to Blood Island and Mysterious Island rolls.Link: Sam “Thunder” Gra…[Read more]
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Xerecs replied to the topic Submit your questions for Pirates game piece creator + designer Mike Mulvihill! in the forum Pirates CSG 3 years, 1 month ago
Follow up questions from part 2:
Does Mike realize that those victory conditions and rules decisions lead to the meta of using ships that are as fast as possible while being as cheap as possible to fit into a 40 point framework?
Given that he and the other designers wanted the game to be about gathering the treasure instead of fighting it out,…[Read more]
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Xerecs commented on the post, 4×150 in Redmond Washington! September 9th, 2023 3 years, 1 month ago
It might not have mattered much to Chris winning the game, but Gog-Clocth stealing a 7 from the San Crsitobal in the mid game definitely affected my outcome. I need to re-read the Sea Monster and Creature rules.
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Xerecs replied to the topic Submit your questions for Pirates game piece creator + designer Mike Mulvihill! in the forum Pirates CSG 3 years, 1 month ago
Thought of a few more, hopefully not too late.
What determined how many game pieces a set received? Was there a limit on how much could go into one set? If so, who imposed that limit or how was that limit determined?
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Some sort of ship synergy effect could be cool. Like links, but ship-to-ship instead of through crew. They might all be kinda crappy individually, but when you have a set of them together in a fleet they all get significantly boosted stats.
Interesting, I like that. I don’t know if I’ll be able to implement that into Farthest Shore, but I sh…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Does this ship have some secret, or at least non-obvious intended purpose?
Not really, I’ve envisioned it as an empty gold ship for use in larger games or campaigns. I may expand upon it in a latter set with an Assembly 2, 3, 4, and so on.
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Closing out this cycle with two more for the Nexus Alliance, daily customs will resume with some Englishmen on Tuesday!
Bilge
Nexus Alliance
Points: 19
Masts: 4
Cannons: 3S-3S-3S-3S
Cargo: 7
Movement: S
Ability: Pirate crew may use their abilities on this ship. If this ship is within S of both a wild island and a friendly ship, she can place…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Daily customs continue, two more for the Nexus Alliance!
Assembly I
Nexus Alliance
Points: 9
Masts: 4
Cannons: 2L-4S-4S-2L
Cargo: 6
Movement: S
Ability: This ship cannot carry crew. This ship gets -1 to her cannon rolls when carrying treasure.Flavor: The first of a new fleet of treasure ships, the Assembly 1 was built solely with the…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Is this ship immune to anything that would create fire masts, or do those simply eliminate the masts instead?
Immune to anything that would create fire masts, from specialists to equipment, breath attacks, and sometimes UT’s. It’s meant to be a “fire-proof” ship.
Does the explore restriction apply only to ships in your own fleet, or does any…
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 3 years, 1 month ago
Two more for the Alliance!
Fire Lotus
Nexus Alliance
Points: 12
Masts: 4
Cannons: 4S-3L-3L-4S
Cargo: 6
Movement: L
Ability: Jade Rebellion and Cursed crew may use their abilities on this ship.Flavor: The history of the Fire Lotus is complicated. At one point the ship was cursed, and was one of the first ships to be used against the Jade…[Read more]
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