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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 9 months ago
Replacing that with “If Cursed, the point limit for cargo on this ship is reduced by 1.” would make it a much more direct analog for the original Black Mark. The ship allowing one less point of space is the functional equivalent of a BM crew needing one extra.
Something like this?
Black Totem v.2
This ship may begin the game as a member of t…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
First draft of a new keyword:
Black Totem
This ship may begin the game as a member of the Cursed nation instead of its own. If it does, change its flag to Cursed during set-up; it is now a member of the Cursed nation (any crew aboard the ship retain their original nationalities). If Cursed the rank of each of this ships cannons is increased by…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Two more Ionics from the Farthest Shore!
Sea King
Ionic
Points:12
Masts: 3
Cannons: 3S-4L-3S
Cargo: 3
Movement: L
Ability: Submarine. This ship may shoot at submerged targets.Flavor: TBD
Razorfish
Ionic
Points: 20
Masts: 3
Cannons: 3S-4S-3S
Cargo: 4
Movement: L
Ability: Submarine. This ship may eliminate up to two masts on a successful…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Two more Spaniards from the Farthest Shore!
Corazón de Invierno
Spanish
Points: 12
Masts: 3 (B)
Cannons: 4L-3S-3L
Cargo: 7
Movement: L
Ability: Blockade Runner. Enemy ships get +1 to their cannon rolls against this ship.Flavor: Built tough, to withstand icy weather, the Winter’s Heart will likely receive her first test against cannons when…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Hoist the tri-color, two more for the French from Farthest Shore!
Daaé
French
Points: 9
Masts: 3 (A)
Cannons: 3S-4L-3S
Cargo: 4
Movement: S+S
Ability: Parley. Oarsman.
Flavor: A private ship owned by the Vicomte, Raoul de Leroux, the Daaé was named in honor of the woman he’d loved.
Cyrano
French
Points: 12
Masts: 3 (A)
Cannons: 2S-3…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Two more for the Cursed from Farthest Shore!
Dihnet
Cursed
Points: 14
Masts: 3
Cannons: 2L-2L-2L
Cargo: 3
Movement: L
Ability: After this ship completes a shoot action, any enemy ship within S is moved L away from this ship.Flavor: TBD
Ribspreader
Cursed
Points: 7
Masts: 2 (B)
Cannons: 3S-3S
Cargo: 4
Movement: S
Ability: Equipment do not…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Two more Pirates for the Farthest Shore, we’re nearing the end of their ship line up will be starting on crew soon!
Desire
Pirate
Points: 9
Masts: 3 (A)
Cannons: 2S-3L-4S
Cargo: 4
Movement: L
Ability: This ship’s crew cannot be eliminated unless she sinks.Flavor: The men who serve aboard the Desire have sold their souls to her captain, in e…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Two more for the Americans from Farthest Shore!
Misty May
American
Points: 13
Masts: 3 (A)
Cannons: 4S-3L-4S
Cargo: 6
Movement: L
Ability: Dories. Secret Hold.
Link: Roark RickabyFlavor: By all outward appearances, the Misty May is a respectable merchant ship. However, she is the flagship of Roark Rickaby’s smuggling fleet, and often c…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Another brief hiatus, but we are back with two more for the English from Farthest Shore!
HMS Kaiber
English
Points: 16
Masts: 3 (A)
Cannons: 4S-3L-4S
Cargo: 3
Movement: S+S
Ability: Each time this ship is hit, roll a d6. On a 5-6, eliminate a mast from the attacking ship.Flavor: The Kaiber carries more gunpowder than any other ship in the…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
We close out this cycle with two more for the Alliance!
Thunderer
Nexus Alliance
Points: 12
Masts: 3
Cannons: 3L-3L-3L
Cargo: 3
Movement: L
Ability: Junk. This ship gets +1 to her cannon rolls against any non-Alliance ship.
Link: Gordon Walker, Christopher Stone
Flavor: The Thunderer was commissioned by Sensei Wu for both Gordon Walker and…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Two more for the Alliance!
Stoneheart
Nexus Alliance
Points: ?
Masts: 3
Cannons: 2S-3S-2S
Cargo: 2
Movement: S+S
Ability: Junk. This ship gets +1 to her ramming rolls. If this ship succeeds at a ram, eliminate an extra mast.
Link: Christopher StoneFlavor: The Stoneheart has been fitted with a stone ram below the waterline at her bow. Her…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Two more for the Nexus Alliance, and a peek at some more of their crew members!
Treader
Nexus Alliance
Points: 14
Masts: 3
Cannons: 3S-2L-4S
Cargo: 2
Movement: S+L
Ability: Junk. If this ship is assigned her linked crew, she gets +1 to her cannon and boarding rolls.
Link: Christopher StoneFlavor: One of the first ships made for Christopher…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
How does Black Mark work on a ship? It’s only worded for crew so I think you’d need to make a new ability. I think I get the general gist, but would it be mandatory to use it? (or declare it’s being used from the start of a game)
Yeah, I need to come up with something, Black Mark was the best option I had at the time and communicated how I wa…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Another small hiatus, and we are back with two more for the Nexus Alliance!
Blindside
Points: 15
Masts: 3 (B)
Cannons: 2S-2L-2S
Cargo: 5
Movement: S+S
Ability: Black Mark. This ship cannot be shot at by ships within S.Flavor: Sporting impressive fire-power for her size, the Blindside lives up to her name. Quite literally taking most of her…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Daily Customs continue, with two more for the Nexus Alliance!
Stalwart
Nexus Alliance
Points: 11
Masts: 3 (B)
Cannons: 2S-4S-2S
Cargo: 5
Movement: S+S+S
Ability: This ship cannot shoot when she carries treasure. This ship gets +S to it’s base move when 4 or more crew are assigned to her.Flavor: The Stalwart is often tasked with the t…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Hydra is interesting. Cannon ability is too hard to use with Mercenary, but the last ability could allow it to operate at sea for quite some time.
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Hydra’s cannon-generating ability will be nearly impossible to use because you’ll need to go out of your way to have a canceller stationed nea…
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
Daily Customs continue, two more for the Nexus Alliance!
Broad Blade
Nexus Alliance
Points: 14
Masts: 3 (A)
Cannons: 3S-3L-3S
Cargo: 4
Movement: L
Ability: Give this ship a move action, but do not move her. Roll a d6; on a result of 5-6 move every enemy ship within L of this ship S away in a straight line.Flavor: The Broad Blade lives up to…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
We return to the Nexus Alliance for the next cycle!
Cutlass
Nexus Alliance
Points: 18
Masts: 3 (A)
Cannons: 2S-3L-2S
Cargo: 4
Movement: S+S
Ability: This ship ignores defensive abilities of other ships.Flavor: Built after the ‘failure’ of the Cleaver, the Cutlass succeeds where the Cleaver failed. Her cannons always seem to find their mar…[Read more]
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Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 10 months ago
After a bit of a hiatus, we are back to round out the cycle with some mercenaries!
Hydra
Mercenary
Points: 20
Masts: 4
Cannons: 3S-3S-3S-3S
Cargo: 4
Movement: L
Ability: Mercenary. When this ship is docked at your home island, you may eliminate one treasure. It becomes a rank 3 cannon that shoots short range and can only be eliminated when the…[Read more] -
Xerecs replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 2 years, 11 months ago
Two more for the Ionics as we approach the end of this cycle of customs!
Terran
Ionic
Points: 14
Masts: 4
Cannons: 3S-4S-4S-3S
Cargo: 6
Movement: S+S
Ability: This ships crew cannot be eliminated unless she sinks.Flavor: TBD
Sekar
Ionic
Points: 11
Masts: 4
Cannons: 2L-2S-2S-2L
Cargo: 2
Movement: L
Ability: Titan. Friendly ships within S…[Read more] - Load More
