Won’t it work if the enemy remains alive? I understand that I’ll be pinned for one turn if I derelict them, but if they have a single mast remaining, they’ll be stuck as well. My point being that I can sacrifice the Bonne Chance to either pin a dangerous ship, or even better, kill it outright.
Do you see any weaknesses in this fleet? It’s a 40 point deathmatch but I’d like all the advice I can get so I can better my game! As of now all of my plays and fleets are based upon theorycrafting and haven’t been tempered in the forge of battle.