Two more mega card ships!
Ability: Double Catamaran. This ship gets +S to her base move if a captain is assigned to her.
Flavor: Part of the Ionic navy’s re-purposing of civilian vessels, the M’Ku was once a simple fishing canoe. Now she has been expanded and out fitted with some small cannon.
Ability: Windcatcher. This ship gets +1 to her cannon rolls against any ship. This ship ignores the first hit she takes each turn as long as she has an oarsman crew assigned to her.
Flavor: Originally built as a target practice ship, the T’Pu has been given a new life. Now commanded by the Ionic coast guard, she serves as a flagship of sorts for the mostly civilian force.