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Hello Peoples!
Guess what I’ve got for you today? ?
(Spoiler: It’s some more Americans?)
Relevant Keywords
EA: Once per turn, roll a d6. On a 5-6, give this ship an extra action.
Reroll: Once per turn, you may reroll any die roll you make for this ship; you must use the second die roll result
Cargo Killer: When this ship his an enemy ship, eliminate a cargo from the enemy ship.
Man-O’-War: Once per turn, before you give this ship a shoot action, roll a d6. On a result of an odd number, her cannons become 2-rank for this turn. On a result of an even number, she eliminates two masts with each hit.
Fleet Admiral: Once, at the beginning of your turn, roll a d6. On a 6, give any one ship in your fleet an extra action.
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6. Admiral Jasper Greene
Points: 9
Ability: Loyal: America. Captain. Pick any one crew worth three points or fewer currently in play. This crew may use that crew’s ability for this turn. You may pick a different ability each turn.
Link: All American Ships
7. Tapestry of Rohan
Points: 14
Masts: 4
Cannons: 3S,3S,3S,3S
Cargo: 4
Base Move: L
Ability: EA.
Link: Théoden of Rohan
8. Théoden of Rohan
Points: 7
Ability: Captain. Reroll.
Link: Tapestry of Rohan
9. James Barnes
Points: 8
Ability: Ex-Patriot. Captain. Cargo Killer.
10. USS Dragonfyre
Points: 25
Masts: 5
Cannons: 3L,2L,2L,2L,3L
Cargo: 5
Base Move: L
Ability: Man-O’-War. Fleet Admiral. Enemy ships get +1 to cannon rolls against this ship.
And with that we’re halfway through the Americans!
After I’ve posted all of them, I’ll make a post about all of the edited pieces from the first two factions.
Anyway, as usual, feedback is welcome.
I’ll try to post sometime tomorrow, but ??♂️
-J. W. Darkhurst