Reply To: Custom Ships (post your custom game pieces here!)

Pirates with Ben – About Pirates CSG Pirates CSG Forums Pirates CSG Custom Ships (post your custom game pieces here!) Reply To: Custom Ships (post your custom game pieces here!)

#1512
Jonathan Bowen
Participant

apologies for my inactivity in the last few days <darkhurst.exe has been experiencing delays>

Anyway, there are more English awaiting in the Seas of Doom, so let us not be stayed any further!

Relevant keywords (including some from the last post)

((Repeating Guns is a new keyword))

1. Blockade Runner: This ship gets +1 to ramming and boarding rolls. This ship can’t have her masts rammed off.

2. World-Hater: This ship gets plus one to her cannon rolls against any ship of a different nationality.

3. Man-O’-War: Once per turn, before you give this ship a shoot action, roll a d6. On a result of an odd number, her cannons become 2-rank for this turn. On a result of an even number, she eliminates two masts with each hit.

4. Reroll: Once per turn, you may re-roll any die roll you make for this ship; you must use the second die roll result

5. Repeating Guns: When this ship is given a shoot action, you may declare that she is using repeating guns. If all cannons hit during that shoot action, each cannon may shoot again. (This action does not count towards the two action limit) For each cannon that misses on its second shot, eliminate one mast or cargo from that ship
********************************************************************************************************

England

11. HMS Valkyrie
Points: 22
Masts: 5
Cannons: 4S,3S,3S,3S,4S
Cargo: 5
Base Move: S+S
Ability: Broadsides Attack. This ship eliminates two masts with each hit.
Link: Captain Joseph Korso

12. Captain Joseph Korso
Points: 7
Ability: Black Mark. Captain. Reroll.
Link: HMS Valkyrie

13. HMS Scorpius
Points: 20
Masts: 3 (square)
Cannons: 2L,3S,2L
Cargo: 2
Base Move: S+L
Ability: Blockade Runner. Repeating Guns.

14. HMS Oakenshield
Points: 17
Masts: 3
Cannons: 2S,3S,4S
Cargo: 3
Base Move: S+S
Ability: Schooner. Two hits from the same shoot action are required to eliminate one of this ship’s masts.

15. HMS Gil-Adriel
Points: 14
Masts: 2
Cannons: 4S,4S
Cargo: 2
Base Move: L
Ability: This ship cannot be affected by cursed abilities. Actions are not abilities.

If there are any problems reading these, let me know and I can change my posting schedule to one item at a time. As always, feedback is welcome. Expect a new post maaayybe tomorrow?

-J. W. Darkhurst