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The SF reminds me of El Neptuno, but not as good, at least on my first glance. Given that ship and the fun combos that can be pulled off with her, the SF looks fun to play. The Americans may not have the crew variety of the Spanish but there are plenty of cool things you could do with this. Perhaps it’ll wind up in the staring fleet for THC? 😀
I’ll clean up the wording on the Bohrdak, make it more clear what’s supposed to happen. The inspiration behind the Nurak was a character that compelled people to go back to their job/task. I translated it as best I could without making it too similar to existing mind control pieces. With those changes in mind, do you see their point costs changing much?
The last two Vaki ships, after them there’s only a handful more 2 masters, and then the 1 mast ships! At this rate we might see them all by year’s end! 😀
Vaki–A ship with this keyword cannot sink, but may be scuttled. This ship cannot carry crew.
Cancelling– The cancel ability.
Vhorzak
Points: 13
Ionic
Masts: 2
Cargo: 2
Cannons: 3L-3S
Movement: S+L
Ability: Vaki. Cancelling.
Rorzak
Points: 13
Ionic
Masts; 2
Cargo: 2
Cannons: 2S-2S
Movement: S+S
Ability: Vaki. Once per turn if this ship is within S+S of an enemy ship, you may look at all face down cargo on that ship.