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January 3, 2022 at 8:30 PM
#14310

Participant
Thank you, Ben. We had a couple of instances where players returned a towed ship to their home island and we assumed (correctly it seems) that it could then repair the same turn it was returned/docked. That then led me to consider other ways you could on your turn repair a derelict (in the unlikely event it was captured with a Shipwright crew on board), or ways you may want to stop a towed ship from being recaptured (since you cannot shoot at your own ships to sink them).