Wizkids Pirates – First non-solo physical game in 11 months
Finally played another physical game of Wizkids Pirates for the first time in quite a while! (This site contains affiliate links for which I may be compensated) It was a simple 1v1 game at a 50 point build total with an opponent who hadn’t played for a few years.
I rolled to go first with a mixed fleet of allied minor faction ships:
Grand Mountain + captain, helmsman
Fenrir + captain, helmsman
Pasha’s Delight
My opponent went with a Cursed American fleet:
USS Georgetown + captain, helmsman
Pawtucket + captain, helmsman
Nightmare (OE version) + helmsman
Here’s the setup; 2 wild islands with about 6 coins apiece.
![]()
4 ships docked at the islands, while the Grand Mountain and USS Georgetown engaged in a gunnery duel.
![]()
While the Fenrir and Pasha’s Delight took the best 3 coins from the two islands, the Grand Mountain sailed into combat, nearly dismasting both captained enemy ships while losing 3 masts of her own. The luck disparity loomed large in this game, as I was luckier than usual and my opponent missed even with the 2L cannons.
![]()
The Grand Mountain abandoned her pursuit of the Pawtucket to go after the slower and less dangerous Nightmare, but only hit 2/3, allowing the Nightmare to unload all 4 of her coins! However, with USS Georgetown out of combat, the Fenrir and Pasha’s Delight were able to safely extract the final coins in play without issue.
![]()
In a close finish, my minor faction alliance fleet emerged victorious by a score of 17-15!