1. Raptor Maw
2. Angelica
3. Shal-Bala
3. Vieil Homme
(tossup for me, and I’ve never used Vieil Homme or Raptor Maw)
godmason wrote: |
the high cost of Shal-Bala makes it prohibitively expensive in all game sizes |
Not in Command the Oceans! XD (I know CTO is a one-of-a-kind game that has never been seen before, but between Xerecs’ epics and CG3, I’m certainly not the only campaign game player out there at this point)
Quote: |
can actually knock itself out without doing any damage to enemies. Ask a7xfanben about that scenario… |
Yeah to me that ability is just garbage due to how luck works. A certain person will be successful with it and love it (usually someone young and/or new to the game it seems…). For me, it’s like Fire Shot. When I take a shoot action, I’ll roll some 2’s and 4’s or something. Then I go to shoot the fire shot, and it gets a 1. With this ability, I’ll roll three 5’s and two 6’s in a row with another ship, and then when it’s time for Vieil Homme, it’s time to roll 1’s.
I’ve always thought Raptor Maw was overrated, but I guess you’re right about the cost effectiveness in most games.