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Ed replied to the topic Fun ways to play co-op in the forum Pirates CSG 7 years, 4 months ago
I definitely like the idea of an intelligent AI. The way I intended to handle the enemy ships was to have them pursue the closest ship at all cost but that was because my group and I were imagining the bloodthirsty cursed faction of ghosts and etc…
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Ed started the topic Fun ways to play co-op in the forum Pirates CSG 7 years, 4 months ago
Ive been pondering how to not only play co-op pirates but to have a lot of fun doing so. The main criteria I see for a successful game of friendly pirates is difficulty and randomness.
It must be difficult or else it will be simple and get boring quickly and it must be random so that fleets dont get built as an awnser to the challenge.
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Ed replied to the topic The Podcast Thread in the forum Pirates CSG 7 years, 4 months ago
Thanks so much for doing what you can to get these folks on the podcast!
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Ed replied to the topic Rules for Thought #27 – Capturing Crew house rule in the forum Pirates CSG 7 years, 4 months ago
I LOVE this idea maybe a lol complex but it gives great depth!
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Ed replied to the topic Weird crew artwork? in the forum Pirates CSG 7 years, 4 months ago
Cap’n Jack Sparrow is awesome along with the rest of the cast but c’mon Johnny Depp on a card…top notch stuff lol
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Ed replied to the topic Rules for Thought #26 – Broadsides Attack in the forum Pirates CSG 7 years, 4 months ago
Something I always think of for interesting abilities like broadsides is making whole scenarios around it for example everyship has broadsides as an ability.
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Ed replied to the topic What is the dumbest/silliest/most pointless combo? in the forum Pirates CSG 7 years, 4 months ago
Ha that would be so funny to try and put 2 doctors on each boat.
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Ed replied to the topic Julius Caesar in the forum Pirates CSG 7 years, 4 months ago
I think its just specifying that unlike other broadsides she might not look like she can broadside but that it DEFINITELY can.(thats what I think at least)
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Ed replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 4 months ago
Nayalitu is a nice crew, great use of an ability that I didnt see as very viable on the crew I saw wizkids produce(this crew must be the first eliminated.)
I don’t recall seeing her negative ability on a Wizkids crew, but thanks!
What I was remembering was the dummy ability(you may eliminate this crew instead of another crew you would e…[Read more]
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Ed replied to the topic What is the dumbest/silliest/most pointless combo? in the forum Pirates CSG 7 years, 4 months ago
Exactly I always thought it was funny that they made a crazy number of masts on ships without having even close to a realistic number of cannons lol(from what I understand and 10 masted ships are debatibly legend and myth)
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Ed replied to the topic Custom Ships (post your custom game pieces here!) in the forum Pirates CSG 7 years, 4 months ago
Nayalitu is a nice crew, great use of an ability that I didnt see as very viable on the crew I saw wizkids produce(this crew must be the first eliminated.)
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Ed replied to the topic What is the dumbest/silliest/most pointless combo? in the forum Pirates CSG 7 years, 4 months ago
<p style=”text-align: left;”>The Zeus crewed by Emperor Blackheart, Grim the savage and a musketeer.24 shots from the same ship is as close as we can get to a realistic gunship(from what I understand most ship of the line had WELL over 20 cannons)or if you are playing a strictly 40 point game replace Blackheart with captain sao feng and Elizabeth…[Read more]
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Ed replied to the topic OLD: Coolest Part of Pirates CSG? (for you) in the forum Pirates CSG 7 years, 4 months ago
There are not really many games ive found like this but maybe im inexperienced in war games/tabletop miniatures but I love how just like Dungeons and Dragons I can play this game with my friends any way we want to,from scenarios, endgame conditions and how we build our fleets to even changing the rules if we see fit.
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Ed replied to the topic Rules for Thought #24 – Boarding Party Results in the forum Pirates CSG 7 years, 4 months ago
My group and I were thinking about how its wierd that you may only board by ramming or special ability so after thinking a little bit I figured maybe a ship may make ONE free boarding action at the start of its turn if its in contact with another.(this way if a ship is still jammed against yours you may board it but it also can’t be abused to…[Read more]
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Ed replied to the topic Rules for Thought #25 – Ship-to-ship free explore in the forum Pirates CSG 7 years, 4 months ago
I think that at the start OR end of your turn you should be able to LOOK at all treasure on ONE ship that is in contact with your ship as a free action. (Thematically it would take time thats why I think resricting it to once per turn at the beginning or end of a turn would help display that its a limited action that does actually take time)
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Ed replied to the topic Game Ideas in the forum Pirates CSG 7 years, 4 months ago
I don’t think it would break a regular game but if you pick up a treasure in my scenario then trade it for treasure from the other end of the sea you can now just deliver it and make it home with 4 gold in 2 or 3 turns compared to like 10 or so…
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Ed replied to the topic Game Ideas in the forum Pirates CSG 7 years, 4 months ago
I got to play a 1vs1 of the scenario and I realized I have to either change some wording or ban some abilities since I have 2 ships that may take a random treasure from any other wild island…ruining the fun and realism. Move S after unloading was a little over powered but id say it was at least viable and not game breaking.
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Ed replied to the topic Rules for Thought #24 – Boarding Party Results in the forum Pirates CSG 7 years, 5 months ago
Nice I’ll have to look up some more equipment!
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Ed replied to the topic How crucial is a helmsman? in the forum Pirates CSG 7 years, 5 months ago
I agree that a helmsman can make a slow gunship good and fast gunships better but if you coordinate your ships well enough slow gunships can be just as dangerous as fast ones. I would imagine if you are running a hynrid fleet for gold and guns 1 fast gunship could cover all your gold runners and make a good use of a helmsman.
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Ed replied to the topic Rules for Thought #24 – Boarding Party Results in the forum Pirates CSG 7 years, 5 months ago
That would be nearly perfect, but equipment are ussualy discarded when used maybe a unique treasure would be good. I would also accept an equipment that isn’t removed when used.
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