Pirates Big and Small
Ghostly Galleon – 34 points
- Deliverance (CC) – 19 points
- Calico Cat (SM) – 3 points
- Lady Baptiste (BC) – 6 points
- Bruce Grey (SCS) – 4 points
- Helmsman – 2 points
Pirate Super runners – 11 points
- Bloody Jewel (RV) – 6 points
- Hag of Tortuga (CC) – 0 points
- Banshees Cry (RV) – 3 points
- Rover (CC) – 2 points
UTs
- Scurvy (CC)
- Missionary (RV)
- Natives (RV)
Use the Rover to get gold from islands close to opponents home island. Keep the Deliverance close yet covered behind islands/terrain features. This way you can bait the opponent into attacking Rover thus wasting the first shots on her. Deliverance can emerge from her “hiding” and attack vice versa.
Banshees Cry will first explore islands near your HI but not take up any treasure. Afterwards she should explore the islands further away from your own HI and take gold. Bloody Jewel should stay close to the HI and only explore nearer islands which have ben deemes not dangerous in regards to UT´s by the Cry`s crew.
Deliverance will be fast enough to be almost anywhere on the board within 1-2 turns and dash out a lot down damage.