I hope I’m doing this right.. I mentioned in the survey an idea about dungeons being part of the game. It’s a far-fetched idea but just to elaborate:
A dungeon would be similar to a Fort, Mysterious Island, and Ship all kind of mashed together.
Players could dock, unload, explore, and even form boarding parties when docking at enemy controlled Dungeons.
It would start off as a Mysterious Island, and upon exploration, the player learns the faction and abilities…and just to throw everyone for a loop… It could be an island that all players can simultaneously dock at.
And just to shiver yer timbers some more, let’s say 2 Forts can be built on either side of the island, by ANY player, and “Raids” between Forts can happen just the same as boarding parties.
Maybe make the dungeon have some sort of preset NPC players first have to eliminate, making it always risky to explore.
Dungeons would have some sort of treasure bonus, so players have extra incentive to sail around them.
And if Wizkids ever started reprinting, it’d offer entirely new cards… Instead of Forts, maybe it be something like “Tortuga” from POTC.
Idk, the kinks would have to be worked out but… This the kinda stuff that fills my head.