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You could attach a severe negative ability to the Powder kegs. Like, ‘If this ship rolls a 1 on a cannon roll, remove powder kegs from the game, and remove up to three masts from this ship’. That might be too extreme, but it would simulate a powder magazine or several kegs exploding. Conversely, you could make it like this: If an enemy ship hits this ship with a cannon roll of 6, remove powder kegs and up to three masts from this ship.

Great idea!  That is pretty extreme though, but I definitely see your point.  I’ve already got a decent negative ability, but it would get bypassed easily when used on pure gunships – which is what the kegs would probably be used on anyway.  Since I don’t want something so negative that it would make the equipment cheap (and rolling 1’s is VERY common…), I might try “this ship sinks when her last mast is eliminated”, signaling that the ship blows up once a fire or damage quantity reaches the powder room.  Still thinking about it though… for now I might add that and decrease the cost to 6.  Playtesting should be fun.  XD

@Ben: So, I’m thinking I’ll add one of these: Filching Gold, or “This ship gets +1 to cannon rolls. She gets +2 if she initiates the board attempt”

Both are cool, I assume the second one is about boarding and not cannons.

I’m pretty sure all of Dark Tides (PoDT) has been posted, but I don’t use spreadsheets…

Pros of using a Google Spreadsheet: updated instantly (no need to redo file uploads to BGG/elsewhere when a simple change is made), people can view changes in real time, very easy to share, very searchable/sortable (you can sort columns by mast count, filter out a specific faction, find every instance of an ability very quickly, etc), other people don’t need to download anything, you can download the spreadsheet in various file formats including .xlsx whenever you want. (I download a copy whenever I add 10+ pieces to either of my sets in one session, so even if google drive implodes or becomes unavailable/etc I’ll still have a copy on my computer, then you can also periodically reupload that file to a file storage site for extra backup)  Either way though I’d use a personal google account rather than a school/company one so there’s no weird oversight issues if they somehow have access to what you create.

Oriental Devil
Type: Ship
Faction Affiliation: Cursed
Rarity: SE
Point Value: 22
Number of Masts: 6
Cargo Space: 6
Base Move: S
Cannons: 2S-2S-3L-3L-2L-2L
Ability: Junk. This ship ignores terrain when she is given a move action (islands are not terrain). This ship cannot be pinned.
Link: Gorgon Confucius

Flavor text: Unable to convince more than a few dozen of his loyal Jade Rebellion followers to join his side, Gorgon Confucius took his vessel and turned it into a Cursed flagship. Beyond the ship’s capability for bombardment and housing many hundreds of dangerous foes, the Oriental Devil is surprisingly difficult to corner and capture despite her slow speed.

Gorgon Confucius
Type: Crew
Faction Affiliation: Cursed
Rarity: SE
Point Value: 10
Ability: Eternal. This ship gets +1 to her boarding rolls for every crew assigned to her. Generic Jade Rebellion crew can use their abilities on this ship.
Link: Oriental Devil, all Cursed 10 masters

Flavor text: A former monk in the Jade Rebellion, Gorgon Confucius had an awakening. Changing his name and his style, he joined the Cursed. His bizarre and demonic teachings have inspired thousands of evil beings. They now join him in chanting, overwhelming any ship that dares to threaten Gorgon Confucius.

For Gorgon Confucius, I generally put Eternal at 3, the boarding ability at 5, and the JR ability at barely 1, but I wanted to keep him expensive due to the links and how perfectly he would fit on 10 masters.

Historical Custom of the Day #362

Thomas Jamison
5 points
Ability: Doctor. Ship treasure trading. This crew can use his abilities in forts.
Link: HMS Sirius, George Bass

You can find my custom sets here: Pirates of the Age of Sail and Pirates of the Epic Seas