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The last two mast ships for the Alliance, tomorrow we begin with their 1 mast line up!
Nightshade
Nexus Alliance
Points: 10
Masts: 2
Cannons: 3L-2L
Cargo: 4
Movement: S+S+S
Ability: This ship gets -1 to her cannon rolls if a helmsman crew is assigned to her.
Flavor: Sailors are known to be superstitious and come across as strange to land walkers. However, the crew of the Nightshade are strange even by sailor standards.
Misty Rey
Nexus Alliance
Points: 14
Masts: 2
Cannons: 3S-3S
Cargo: 4
Movement: L+S
Ability: Roll a d6 before you give this ship a move action. On a result of 6 dock this ship at the wild island with the fewest coins on it. If there is a tie the player to your left chooses. On a result of 1-5 this ship may move as normal.
Flavor: The Misty Rey is a strange ship, even by Alliance standards. Her crew swears the ship seems to teleport, even though it most likely travels very fast. Most likely.