Reply To: Custom Ships (post your custom game pieces here!)

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#17891
Xerecs
Moderator

Two more for the Ionics as this cycles comes to a close!

 

Yrrk
Ionic
Points: 14
Masts: 2 (A)
Cannons: 2L-3S
Cargo: 5
Movement: L
Ability: Secret Hold.

Flavor: This former smuggling vessel was seized off the Ionic coastline. Her many hidden holds have been put to new use by the admiralty.

 

Tessiorc
Ionic
Points: 10
Masts: 2 (A)
Cannons: 3S-3S
Cargo: 3
Movement: S+S
Ability: This ship cannot be pinned.

Flavor: With the rapid build up of the navy, a need for trained sailors has emerged. This vessel fills that purpose, turning landlubbers into sailors.