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#1580
Xerecs
Moderator

Two missed days means double, so the first 4 pirate pieces!

Dark Hunter— Denotes as part of the Dark Hunter sub faction. Hostile: Ionic. This ship gets +2 to boarding rolls.

Shadow’s Hand
Pirate
Points: 19
Masts: 5
Cannons: 3S-2L-2L-2L-3S
Cargo: 5
Movement: S+S
Ability: Dark Hunter. Fog-Hopper.

<strong>Cor’dahk
Pirate
Points: 20
Masts: 5
Cannons: 2S-2L-2L-2L-2S
Cargo: 3
Movement: S+L
Ability: Dark Hunter. When this ship rolls a 6 on a shoot action, eliminate a mast as normal and also replace a mast on the target ship with a firemast.

Toa’s Bane
Pirate
Points: 16
Masts: 4
Cannons: 2S-3L-3L-2S
Cargo: 4
Movement: L
Ability: Dark Hunter. This ship gets +1 to her cannon rolls against Ionic ships.

Screecher
Pirate
Points: 17
Masts: 4
Cargo: 3
Cannons: 3S-4S-4S-3S
Movement: S+S
Ability: Dark Hunter. Give this ship a shoot action. A sound wave S wide and 2S long leaves this ship in one direction. Eliminate a mast from every ship in the path of the wave. Eliminate one of this ships masts and cargo.