Re-work coming for Jan. I’m trying to think of some ‘behind the scenes’ abilities for her that would work well together.
Umarak will keep his fog hopping, but I might raise his cost to 12. I actually got his source character mixed up. Fog hopping is MUCH more appropriate for what the source character does.
I’m not sure if this one is priced too high or not high enough, barring changes.
Ability: Once at the beginning of each of your turns for every enemy ship within L, roll a d6. On a 1-3 the target ships base move is reduced to T until the beginning of your next turn. On a 4-6 none of the targets crew or ship abilities may be used until the beginning of your next turn.