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Thanks for the replies Woelf. I’d like some more clarification, if possible.
Suppose there is a derelict ship on a whirlpool. I want to capture that ship and use the whirlpool to tow the ship away. Does my ships move action end when it initiates the tow?
I couldn’t find anything in the code about the move action ending, but I could have sworn it did. Also, if I initiate the tow, can I go through the whirlpool with that same move action?
Got a separate one about Carbon Charlie.
Carbon Charlie
When this ship is docked at your home island, you may eliminate one treasure. It becomes a rank 3 cannon that shoots short range and can only be eliminated when the ship sinks.
His ability doesn’t specify once per turn, only when. Suppose I use his ability on a ship at my home island. Could I free transfer him to a different ship at my home island and make a cannon on that ship? Or would this line from the Code prevent that?
You may create only one cannon per ship per turn.
Additionally,
“It’s not tied to any specific action,…”
Could I create a cannon with that ability, and then fire the cannon as part of a shoot action?
