One to Remember – 60 Point Game – January 6th, 2014

I’ve played the first 60 point game (some previous matchups), and it was one to remember. The islands were placed in a column fashion, with two columns of three islands each. The two home islands were picked to be the islands at the southern part of each column.

The game started with the Locker immediately getting into action, in her first game ever! She rammed a mast off the Baionnette to start the melee. The Triton explored the nearest island north of the French HI, and brought home 6 gold on just the second turn of the game. An extra action from the Algiers let her dismast the Belle Poule, but she missed the other one masted galley, the Tunis.

Still submerged, the Locker rammed the Santa Lucia to take out one of her masts, while the Lord Cauldwell missed taking out her second mast. After docking at her HI, the Triton sped over to the English HI and dismasted the Patagonia just before she could dock. Unfortunately for the French, her galley keyword let her move S on her next turn, and she was just barely able to make it in with 5 gold!

The Belle Poule limped away from the action at S speed, but the Algiers sunk her before she could get to a northernmost wild island. Using her firepot specialist, the Locker reduced the Tunis to a blazing hulk, but the Lord Cauldwell had more bad dice luck, unable to finish off the tiny galley.

Back at their respective HI’s, the Baionnette and Patagonia repaired to get back in the action.

With just one mast standing, the Algiers continued to put her remaining 2L gun to good use, sinking the Tunis. The Lord Cauldwell turned around and rammed the slow-moving Santa Lucia, taking out her final mast and killing her captain in the boarding action.

In the far northeast, the Triton picked up two more gold coins as the situation with the rest of her fleet worsened. The Baionnette blew her chance to dismast the Algiers (who along with the Lord Cauldwell is proving to be one of the most stubborn ships I’ve ever used), and was subsequently dismasted herself on the following turn by both the Algiers and the Locker (the Cauldwell missed yet again). The Santa Lucia now sunk after a successful scuttle roll, leaving the French with only the Triton.

Since treasure is placed face-up on HI’s in 2-player games, the English could see that they couldn’t sink the Triton outright, with the French owning 7 gold against the 6 of the English. They would have to make the Patagonia (moving S+S) dock before the Triton (S+L+S)! Here the Locker and her deadly crew-killing ability would come in handy.

The Locker rammed the Triton and set her mizzen mast on fire, leaving her with two against the three hull pieces of the Locker. The Locker rolled a 3 on the boarding party, but the Triton rolled a 2, giving the Locker’s boarders the chance to kill all three crew aboard the Triton.

Despite being on fire and having lost her captain, helmsman, and explorer, the Triton was not finished yet. On her next turn, she put out the fire and moved L+S towards her home island, sailing deftly between the hostile Algiers and Lord Cauldwell. However, without the extra +S from the helmsman, she couldn’t get home in time. The Patagonia docked home 2 gold for the English, giving them a narrow 8-7 lead. This allowed the Algiers and Lord Cauldwell to dismast the Triton and win the game for the English! Yet another exciting game that was very hard-fought and close throughout!

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