John White

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    John White
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    Some custom pieces I’ve slapped together, based on an ancestor of mine from the Revolutionary War. Feel free to use these as you see fit, gentlemen. Credits to Ben, Xerecs and El Cazador for suggestions and refinement.
    —-

    Captain John Mullen, 5pts
    Faction: English

    Keyword:
    Loyal, English

    Once per turn, roll a d6. On a 5 or 6, this ship may perform the same action twice.
    This ship gets +S to her base move if she starts her turn within L of any island.

    Link: Reparation
    A river pirate-turned-Privateer, infamous for raiding American trade ships up and down the Severn River and Chesapeake Bay. He’s since brought his experience to the high seas, using his unconventional techniques to squeeze every ounce of maneuverability from his vessel.

    Reparation, 12pts
    Faction: English
    Type: 2-Mast

    Cannons: 4L, 4L
    Masts: 2, Hold: 3, Move: S

    Keyword:
    This ship has two cannons per mast.
    While docked at an island (excluding Home Islands), printed cannon ranges are doubled.

    Link: Captain John Mullen
    The picaroon barge Reparation has plagued the Chesapeake Bay since before the outbreak of the Revolutionary War. Now outfitted with fresh English cannons, she’s proven to be a lethal hazard to any ship she catches off-guard.

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