The game has more of a balance problem than a quantity problem. It’s not that there are too many ships and crew, it’s just that the top 5-10% of each are too good to justify using almost anything else if you really want to win. If things were playtested and costed properly we wouldn’t have such a problem. (OP stuff should be more expensive, mediocre stuff cheaper)
Making this topic since I’ve seen a few complaints about the sheer volume of ships made by Wizkids, which I actually think is both cool and historically accurate. (and you can’t blame them due to the profitability of the collectible game)
Do you agree? I know there is plenty of “pack filler” out there, but it wouldn’t have to BE pack filler if it the stuff had lower point costs or was just more interesting to use in general.