I’ve actually used Jordan, he’s made his way into Savage Seas!
O_O Wow that’s awesome! I guess we’ll just have to wait to see if he performs well. XD (kind of a funky hybrid crew with mainly “normal” abilities)
Once per turn roll a d6. On a 1-3 place a crew worth 4 points or less on any ship in your fleet; it’s nationality changes to match the nationality of that ship. On a 4-6 place a crew worth 5-10 points on any ship in your fleet; it’s nationality changes to match the nationality of that ship.
This refers to outside the game, correct? (not redistributing crew already in play) Assuming that’s the case, it completely breaks the game. One die roll can immediately make up for that ability’s entire 8-9 point cost. In general almost nothing should allow for things outside the game to be introduced, let alone a guarantee.